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#21
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i sayed the 5 min being after the battle or outside (not at the beggning)..
but still agree with me that is necesery.. |
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#22
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That seems completely unnecessary to me.
__________________
"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#23
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So this is more about inter-battle mechanics than the mechanics of an individual battle, as you were implying earlier. We don't honestly know the full mechanics of the MMORTS component of the game, so trying to extrapolate details on to the system from our perspective is inherently a flawed process. We can only really talk about the span of a single battle - which should roughly adhere to the RTS formula. What happens between battles and how empires and armies are managed is not yet known to us. In any case, a lot of this should be automated. I don't want to spend ten minutes of clean-up after a battle.
__________________
---------------------------------------------- www.RTSCommunity.com ---------------------------------------------- |
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#24
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rrrgh SO MUCH POST SO LITTLE TIME.......i think im to busy playing starcraft
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#25
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Quote:
about the mechanics - you can read about how it works basicly on http://dawnoffantasy.com/ 's book in the mmo page... kost. |
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#26
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i agree with dravin i HATE that clean up idea
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#27
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The description on the website lacks many specifics as to how things are managed. We know assets travel between battles, but that doesn't tell us how they will do so.
__________________
---------------------------------------------- www.RTSCommunity.com ---------------------------------------------- |
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#28
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Quote:
they say that basicaly they save all you have at the end of the battle and then load it on the start of the next battle.. or am i totaly wrong here? kost. |
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#29
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That means after you win the game, not just one battle.
__________________
"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#30
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Quote:
what do u mean by "game"? and what by "battle"? kost. |
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