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  #21  
Old 01-30-2010, 10:10 AM
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Nice to see a challenging AI; they well and truly ravaged your city!
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  #22  
Old 01-30-2010, 10:27 AM
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shame u didnt use some of the other things used in the last weeks Friday Fantasy would of loved to see some boulders taking out things
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  #23  
Old 01-30-2010, 03:15 PM
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Very cool! Now I have two questions:
1. Can you take the king out of the keep to defend the castle if you had the insane desire to do so?
2. Can you use the catapults to take down the gate?

Thanks
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  #24  
Old 01-30-2010, 03:34 PM
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Quote:
Originally Posted by The Witch King of Angmar View Post
Very cool! Now I have two questions:
1. Can you take the king out of the keep to defend the castle if you had the insane desire to do so?
2. Can you use the catapults to take down the gate?

Thanks
1 - subject to change but as of right now you can.

2 - not sure if we intend to allow that or not, would have to ask kon I imagine.
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  #25  
Old 01-30-2010, 04:16 PM
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Asking again since all ignoring me =P .... whats up with magic at those skirmishes? It just isnt used, cant be used or magic wont be anymore in DoF?=P (tho everything is also so quiet about it =))
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  #26  
Old 01-30-2010, 06:37 PM
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Hey, this is my favourite showcase so far! I've been tracking them for a while now.

I too think it is great how the AI is actually skilled in attacking/defending castles in this game.

As for catapults taking out gates, I don't think you should be able to target them. In BFME1 this just resulted in battering rams becoming useless... All you did was bombard their castle from a distance and they could do virtually nothing apart from either charging out or quitting the game. The same also goes for archers. I found that putting men on my walls became suicide, as they were begging to be sniped... IMO catapults' only use should be to randomly bombard the city, causing fires, destruction etc and maybe causing structures to collapse on their defenders...
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  #27  
Old 01-30-2010, 07:14 PM
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Quote:
Originally Posted by DarkMaster View Post
Hey, this is my favourite showcase so far! I've been tracking them for a while now.

I too think it is great how the AI is actually skilled in attacking/defending castles in this game.

As for catapults taking out gates, I don't think you should be able to target them. In BFME1 this just resulted in battering rams becoming useless... All you did was bombard their castle from a distance and they could do virtually nothing apart from either charging out or quitting the game. The same also goes for archers. I found that putting men on my walls became suicide, as they were begging to be sniped... IMO catapults' only use should be to randomly bombard the city, causing fires, destruction etc and maybe causing structures to collapse on their defenders...
i think you should be able to, but balance it out, like say catapults dont do as much damage and are a lot harder to actually hit the gate then say useing a battering ram that has 100% accuracy and does alot more damage to the actual gate
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  #28  
Old 01-30-2010, 07:16 PM
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To confirm, trebuchets/catapults/bolt throwers/long-ranged siege cannot attack gates.
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  #29  
Old 01-30-2010, 07:38 PM
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Wat! that sucks so only rams can attack gates?
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  #30  
Old 01-30-2010, 07:45 PM
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Meh, just bombard the wall right next to it :P
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