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  #11  
Old 01-10-2010, 11:34 AM
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I like it, a lot, I think it'll be really attractive on the shelves.
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  #12  
Old 01-10-2010, 11:51 AM
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what about adding a small scorched area and what looks like a encampment outside the city? That would make it obvious that it involves war
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  #13  
Old 01-10-2010, 12:23 PM
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It would be interesting if the city was under attack. You could add an army storming the gates, with catapults firing at the city walls. Destroyed walls and towers, ...

I did a very fast, crapy paintover at the castle which shows some armies which are waaaay to small to take over such a big castle, and a tower on fire. It was obviously not meant to look good but just to show what I mean...
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  #14  
Old 01-10-2010, 01:13 PM
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I think it looks better without the paint over.
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  #15  
Old 01-10-2010, 01:27 PM
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I personally like it as it is. It could be made slightly more interesting, but it looks nice, and it feels and looks like a fantasy environment. Which is important if your going to have the name be "Dawn of Fantasy."
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  #16  
Old 01-10-2010, 02:00 PM
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Well, I certainly don't like it The colours are too saturated for my liking, and the bottom right logo contrasts too much - I'd prefer it if it was on the reverse.
I'd like either the image to be more grimy/grungy, or, with keeping the whole fairy-tale ideal of fantasy, a different image. Something more serene yet with sinister, grounded characters.
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  #17  
Old 01-10-2010, 02:11 PM
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everything can
maybe a round planet with a ffew citys on it an plains with fights
things like that
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  #18  
Old 01-10-2010, 02:27 PM
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Tough i like the original cover i would also like to see a cover with a castle which is peaceful on one side with trading and all, and on the other side a huge war Just like when you choose alignment in black and white 2 botg
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Old 01-10-2010, 03:04 PM
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I like that fact that its more environmental then character base. Like most american box art that always has one character focus and maybe a few in the background.

I there should be more conflict in the cover as that is the main point of the game. Box art should usually reflect the games theme and gameplay. So I think there should be a large army of some sort, Basiclly what massenic was pointing out. Also like puppeteer was point out the color theme isn't right and that it should be more grungy.

I like what blackfang is pointing out having the castle peaceful on one side of the image and on the over its has more red and blacks for colors with a large army attacking it with damaged walls, fire, and maybe the dragons attacking either the castle or the attacking army.
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Last edited by Henry Martin : 01-10-2010 at 03:09 PM.
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  #20  
Old 01-10-2010, 03:07 PM
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I must say that Blackfang's idea is also a nice one.
And as krabs says the enviromental base is something to be kept off course.
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