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What do you think about Warcraft's main menu? - Page 3 - Reverie World Studios Forums

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  #21  
Old 10-04-2007, 05:51 PM
ShadowyMoon ShadowyMoon is offline
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Lol a menu contest... lmao
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  #22  
Old 10-04-2007, 10:58 PM
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I frankly didn't find the animation times in the WC3 menu slowed things down too much. After the program's lightning fast load time, I have plenty of patience left over, so it's never bothered me. The only gripe I have with the WC3 menu is that when you go to play a custom game in singleplayer, the window for selecting the map file is tiny; it's so hard to find the one you want if you have a big collection (which, as any warcraft player will attest, you will)
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  #23  
Old 10-05-2007, 12:58 PM
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i didn't notice it slowing down too much francly so it was cool for me
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  #24  
Old 10-05-2007, 08:26 PM
SPARROW94 SPARROW94 is offline
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i liked the song on C&C3
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  #25  
Old 11-26-2007, 05:40 PM
DaFatalGigabyte DaFatalGigabyte is offline
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I liked the WC3 menus. It added a nice touch and didn't delay things too much. Sometimes though, if I'm disconnected I get ****ed at the animated doors opening and closing into/out of the bnet login screen. In Frozen Throne, maybe RoC, you can use the menu's background model in a map.
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  #26  
Old 11-26-2007, 06:03 PM
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Joseph Visscher Joseph Visscher is offline
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Quote:
Originally Posted by The Witch King of Angmar View Post
Ok back on topic. Will DoF menu have maps on the game site to download that either Reverie or other people made?
Good idea. Yea at the moment the menu is set of maps scenes, I'm 100% sure there will be tons of 'shell maps' as they are called, just like in cnc generals zero hour, there where thousands of them, but it was hard to organize them, maybe we can put several sets in to choose from?
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  #27  
Old 11-26-2007, 07:04 PM
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The Witch King of Angmar The Witch King of Angmar is offline
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Quote:
Originally Posted by Joseph Visscher View Post
Good idea. Yea at the moment the menu is set of maps scenes, I'm 100% sure there will be tons of 'shell maps' as they are called, just like in cnc generals zero hour, there where thousands of them, but it was hard to organize them, maybe we can put several sets in to choose from?
Yeah maybe like Fortress maps, adventure/quest maps and survival maps.
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  #28  
Old 04-17-2008, 12:37 PM
Ovocean Ovocean is offline
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Quote:
Originally Posted by Andreas Hollandt View Post
I personally really hated the main menu in Warcraft cause it was too slow. The delays (caused by the animations) were quite annoying when you clicked around a bit in the menus.
Do you think it's good to have such blendings?
Sorry for the bump but that's precisely one of my girevances against Warcraft III, after seing the effect for the first time I've soon forgotten the cool impression and become annoyed by the useless slowdown it brought to the menu navigation.

Anyways, what the games of today should have as a menu, is what have most websites : Every window should be accessible from a single menu, itself showing up on every window. Like in World in Conflict, if I remember well.
I don't want to use the old "Back" button anymore.

Nobody wants to spend much time on the menus. Except if the music is fantastic.
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Last edited by Ovocean : 04-17-2008 at 01:00 PM. Reason: Replaced "griefs" with "grievances"
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