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#21
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well if its online why not work a bit for the ultimate outcome, i just wish it were possible for us to use countless hours placing walls the way we want to
In my case that would be great anyway but i can live with normal walls Its not like it will be the reason for my downfall every time i die![]()
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One day, someone showed me a glass of water that was half full. And he said, "Is it half full or half empty?" So I drank the water. No more problem. ~Alexander Jodorowsky |
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#22
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Quote:
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#23
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if you may choose the size of you wall than a few poeple make them so big that you cant pass
even siegeweapons dont work if you can choose out difrent types is everything fine ![]() |
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#24
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god! come with the beta already. Im drewling over my keyboard! :'(
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Raving > Forum admins > you ;)
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#25
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@raving: haha... The beta won't come until the game is completely finished.
(and btw, Go Belgium! )
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"It is easier to do a job right than to explain why you didn't" |
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#26
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Not compeletly ready... otherwise it would be off to the shops with you! haha and yeh making your walls would be good but as they did say it makes the game so everyone is still vunurable not just the ones who dont spend hours making walls so thick it takes 10 hours to destroy the outerwall whilst loosing 90% of your force... and the defender lost 2 archers due to boredom.. and i verymuch like this aspect as that means you can never go away with to much of your force!
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#27
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they must be sure that they have made the game they want to release ![]() and then they can let people into the beta but still... im running out of keyboards. ![]()
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Raving > Forum admins > you ;)
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#28
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@Welshie: I mean that for most games the developers test their own games (alpha testing) until all functionalities are ready. The reason why the game isn't released when the functionalities are ready is because they need the beta tests to get the many bugs that are in every game out.
to get back to the initial topic of this thread: So basically the walls are preset. But you can choose for each layer of your city between some shapes, allowing up to 32+ unique castles. You can place towers or props like boiling oil. And if you really want to design your own castle you'll have to wait for a genius coder who might implement it into the game. (quick summary of what we have learned about the walls to get back ontopic) What I'm still wondering is: will the chosen shape of your walls have a big impact during a siege on your castle? I certainly hope so...
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"It is easier to do a job right than to explain why you didn't" |
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#29
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thats really a bummer
. i was really hoping i could make my castle completely unique from everyone else's, it also is kind of a bummer because it really takes away from the strategy, i was hoping i would have to scout out my enemies base to see what kind of defenses they have, where there weakest spot it ect. but since its all preset after i take a castle, ill know how to take it down the next time i fight someone, i was hoping for more of a challenge, with fighting everyones unique castle build |
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#30
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There will still be unique wall settings, and then you have to account for terrain. So castles and towns will still be unique, just not quite as much. Orcs will still build anything anywhere they want to. So they will have unique castles and stuff.
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