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#21
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Seeing as we don't have details on the MMORTS component yet, I'd say it's premature to assume there will be AI enemies available. While it goes without saying there will be a skirmish AI, whether they will exist in the MMORTS component depends wholly upon the design of that game mode.
There will be a campaign; we've got confirmation of that. As for tutorials, I can't imagine any RTS game lacking one. At very least I'd imagine they'll "hold your hand" in the first few missions until you've learned the game.
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#22
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I hope they'll have a kind of DoW tutorial, where you get a tutorial for every race, not just a generic tutorial for everyone.
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#23
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Same here. That way you can begin planning out strategies as well as build orders.
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#24
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Quote:
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#25
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That's true also.
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"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#26
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That seems really weird... Like your a human, but the elves know all your weaknesess when you start, and you can't patch them up easily...
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#27
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That's where the diferences of the commander show's.
Since a good commander can turn a weakness to a strength. While a bad commender just make's the weakness worse.
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#28
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And probably doesn't live long enought to notice
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#29
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EDIT: I take it back...
Last edited by Neotyguy40 : 04-23-2008 at 06:56 PM. Reason: Said something that was ENTIRELY untrue... |
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#30
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sheesh, just rush i say JUST RUSHHHHHHHHHHHHHHHHH
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