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#21
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No, if you look it up they do use sprites when you are the furthest away from the units. I know as I am a modder for the total war series.
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aka "u_have_krabs" "90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima |
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#22
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Cool to know,how easy will the units in DOF be to mod?
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#23
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From the looks of it they shouldn't be too hard as the units only look like they are around a few hundred polys (which is very low poly). One thing you should keep in mind for modding is if you can reuse do (don't try and reinvent the wheel). In totar war I reuse the units to model other units which makes the process faster even though I know how to model (I just made a dragon out of a horse, lol).
For me though it might be easier as I know how to model, texture, skin the mesh (give the mesh bones for animation) and animate. I don't know how in depth the unit editor will be (this could make it easier). hope this answers you question. ![]()
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aka "u_have_krabs" "90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima |
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#24
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the biggest problem with the current admitedly dated graphics ( dont yell at me, gameplay > graphics anyday, id rather play dwarf fortress than crysis )is not that the people who have watched this game for a while and interested already wont buy it, they are most likly going to buy it anyway, the problem lies in the average mmo punter: will putting the extra recources in for better graphics at launch stop this going under like so many other games, particularly mmo's because people see some screens and go "Omg its ugly, must be crap".
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Roses are red Violets are blue In Soviet Russia Poem Write YOU! |
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#25
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I like the graphics so far, The Terrain is Amazing from all the screen shots I've seen.
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#26
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The graphics really are quite good, and if there will be possibly thousands of units on a screen, then you don't want each one to be really detailed with stuff like unique facial expressions.
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![]() Picture made by Aametherar the orc (Elves are the best!) |
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#27
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The graphics look fine to me... You might find that ODD sense i toyed around with Everquest2 with its outstanding graphics but thats a different category game
Im just glad this game is coming soon, the thought of persistant World..City being saved, armies carrying over to another battle without the hassle of rebuilding like in other RTS games where you join a game, you start from scratch which was annoying but in this mmorts, i think ive found a home, as long as there is no crashing to desktop or memory leaks il be living in this persistant world rather than my humane world heeehee ![]() |
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#28
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The graphics are fine, it has been shown time and again that great gameplay can make up for them.
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#29
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graphics are good but not enough to match other games on the market today
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#30
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I wouldn't expect them to with the budget these guys probably have. The graphics aren't up to par with most higher budget games but that's because they have more money. The graphics are fine and the gameplay will hopefully speak about the awesomeness of the game for itself. If this game is a huge success (which I think and hope it will be) the graphics will probably be better in a sequel if they choose to make one. The graphics are fine enough to be able to enjoy them but not enough to become really expensive. Also, they seem even more fine with the thought that there will be so many units on the screen at once. Thousands of super awesome graphically-wise units=lagfest.
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![]() Picture made by Aametherar the orc (Elves are the best!) Last edited by Darathor : 11-23-2009 at 05:17 PM. |
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