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  #71  
Old 01-13-2010, 02:25 PM
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Edit:Is Reverie World Studios going to have any job/internships in the near future. I graduate in december of this year and hoping maybe for the chance to apply.

I am trying to do as much portfolio work as I can. I got a few things for it. I need to get some levels for it.

Sorry for the other sentence, it sound bad, like I was asking for a job at a gas station.
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Last edited by Henry Martin : 01-14-2010 at 06:18 AM.
  #72  
Old 01-25-2010, 08:51 AM
housefull housefull is offline
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Thanks a lot Joseph, and thanks a lot to all of you guys. Congratulations to the rest of the team as well for getting promoted and Jean for becoming a moderator as well!
I'm really glad I finally have the opportunity to be of assistance to these forums as well as finally being able to kick that shameful bottom of those bloody advertisers that have been ..making me mad... for the last few weeks.
Once again, thank you everyone, and congratulations to the rest!

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  #73  
Old 01-25-2010, 11:52 AM
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Quote:
Is Reverie World Studios going to have any job/internships in the near future
Yeah - in the near future we`ll start massive expansion of the team. Our plan is to bring around 6-8 scenario scripter and level designers, as well as a few 3D max artists and animators on-board to be trained and ready with-in 6 months to become our strike team for DoF I support and additional quests, while the main staff moves on to produce our second game, and possible DoF expansion.

So stay tuned. Meanwhile - we are not accepting new applications at least until March.

However - if there are any talented sound designers who wanna apply - e-mail us as jobs@reverieworld.com - we`ll have formal announcement soon.
  #74  
Old 01-26-2010, 07:43 AM
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Ok, thanks for answering my question. I hope to apply for a position when the times comes.
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  #75  
Old 01-26-2010, 07:30 PM
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Quote:
Originally Posted by Konstantin Fomenko View Post
Yeah - in the near future we`ll start massive expansion of the team. Our plan is to bring around 6-8 scenario scripter and level designers, as well as a few 3D max artists and animators on-board to be trained and ready with-in 6 months to become our strike team for DoF I support and additional quests, while the main staff moves on to produce our second game, and possible DoF expansion.

So stay tuned. Meanwhile - we are not accepting new applications at least until March.

However - if there are any talented sound designers who wanna apply - e-mail us as jobs@reverieworld.com - we`ll have formal announcement soon.
Coolies, I will have to try-out for scenario scripter next time I get the chance.
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  #76  
Old 01-26-2010, 07:54 PM
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You'll also be able to start practicing as soon as you get the editor, and the less training we have to do, the better your chances.
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  #77  
Old 01-27-2010, 08:26 AM
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I would like to tryout for level designer. I'm also pretty comfertoble with 3ds max.

I can't to get ahold of the editor.
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  #78  
Old 01-27-2010, 12:51 PM
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Are you guys talking about full time jobs that require you to be at the company?
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  #79  
Old 01-27-2010, 04:26 PM
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Quote:
Originally Posted by massenic View Post
Are you guys talking about full time jobs that require you to be at the company?
Yes that is a good question.
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  #80  
Old 01-27-2010, 05:31 PM
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Quote:
Originally Posted by massenic View Post
Are you guys talking about full time jobs that require you to be at the company?
I don't think that you would have to "be at the company" because I believe that they work in a virtual office sort of thing.
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