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Patch # 25 F - Last of Empire Patches... - Reverie World Studios Forums

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  #1  
Old 04-27-2014, 05:09 PM
Konstantin Fomenko's Avatar
Konstantin Fomenko Konstantin Fomenko is offline
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Default Patch # 25 F - Last of Empire Patches...

Dear Players,

We have one last patch in the Empire Patch 25 series for you today. Once again fixing and improving various areas of the game.

And we are proud to say we have finally solved out of sync issues in multiplayer, as well as greatly improved unit behavior on walls. In addition this patch includes over a dozen of other great fixes and improvements.

Following this patch we are taking a small break from patching, and might only continue during the second week of May. We are glad to see some many of you are enjoying the game and building your Empire - see you on the battlefield!


Patch # 25 F

::::: Major Fixes and Additions:::::
-Fixed major Out of Sync issues in multiplayer
-Pathfinding changes to unit behavior fighting on walls
-Fixed last instance of GUI breaking on using abilities
-Fixed issues with some units missing on Vassal town defence

:::::Minor Fixes and Additions:::::
-Update World Map water art
-Fixed alliance invites not resetting
-Fixed closing of palisade gates at small NPC town sieges CoOp
-Fixed exploit with elven tree plots multiple buildings
-Vassal town that runs out of resources will stop trade and will notify player
-Fixed loading screen tip text position
-Increased length of allowed army names
-Fixed mill death animation
-Fixed archers damaging walls
-Fixed Serepha Moota Vassal garrison

:::::Balance Adjustments:::::
-Changed PvP army strength search criteria to 10% range
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  #2  
Old 04-27-2014, 05:14 PM
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Konstantin Fomenko Konstantin Fomenko is offline
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Patch is live! Don`t forget to restart Steam to download.

Last edited by Konstantin Fomenko : 04-27-2014 at 05:25 PM.
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  #3  
Old 04-27-2014, 07:09 PM
miklos1 miklos1 is offline
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first lol. sounds good Kon
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Old 04-27-2014, 07:37 PM
Svulnar Svulnar is offline
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Is the issue with the units that died mucking up your armies unit count fixed as well? Kinda making it hard to do any sieges without making them extended ventures with that bug present.
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Old 04-28-2014, 06:12 AM
Reaver Reaver is offline
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any news on the resource bug i've been *****ing about for a while? i redownloaded the main client and the steam client, and its still there on both.
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Old 04-28-2014, 01:10 PM
macpharlan macpharlan is offline
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Default coop troop threshhold

What are the final numbers on coop army invite, what range do they have to be in?

Also, for coop quests, what are the parameters? (unit number and troop threshold?)


Thanx a bunch for promptly fixing the coop multiplayer
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Old 05-08-2014, 02:26 PM
drbabylove drbabylove is offline
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Default hey

why we cant call for help whn u in battle , yell said tht yell was going to add it to the game
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Old 05-09-2014, 04:02 PM
Reaver Reaver is offline
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Quote:
Originally Posted by drbabylove View Post
why we cant call for help whn u in battle , yell said tht yell was going to add it to the game
Why can't* we* call for help when* we are in battle*, you stated* that* you* were* going to add it to the game.

Fixed for you friend, no google translator needed!
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