Username:    Password:    Remember Me?         

PATCH # 14 - SIEGEWORKS preview is LIVE - Reverie World Studios Forums

Go Back   Reverie World Studios Forums > Reverie World Studios > News & Announcements
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 06-16-2013, 05:00 PM
Konstantin Fomenko's Avatar
Konstantin Fomenko Konstantin Fomenko is offline
Reverie World Studios - Producer & Design Director
 
Join Date: Mar 2007
Posts: 4,769
Konstantin Fomenko has extremely good reputationKonstantin Fomenko has extremely good reputationKonstantin Fomenko has extremely good reputationKonstantin Fomenko has extremely good reputation
Default PATCH # 14 - SIEGEWORKS preview is LIVE

Siegeworks expansion is not due until Tuesday, but today we are happy to provide early access to all of our current players. So go ahead - update the game and enjoy some of the features Siegeworks has to open. To start things off - the new epic intro menu with a new music track, as well as the new logo - are there to greet you. As you make your way in-game you`ll find 16 new NPC towns ready to be besieged by your armies. And between sieges don`t forget to take advantage of the basic Alliance creation features - and start building mighty Alliances with other players in preparation for more Siegeworks alliance features to come next week. We plan to start releasing new units as well as more features this coming Tuesday, with final part of Siegeworks - brand new Pathfinding and even more units - unveiled the following week. We hope you enjoy this massive free expansion, and stay tuned for more exciting additions later this summer.

SIEGEWORKS PART 1

:::::Unlocked Today:::::
-16 new towns are available for laying siege to solo
-New Intro menu, with new intro music, and logo
-Basic Alliances tool - creating alliances and inviting members

:::::To be Unlocked on June 18th:::::
-Co-op mode for 16 new towns
-New Units: Grinder, Ruin Vine, Mantlet

:::::To be Unlocked on June 26th:::::
-New pathfinding system
-Additional Alliance features
-New Units: Dragon`s Breath, Rootant, Tosser

Last edited by Brian Shingles : 06-17-2013 at 05:00 AM.
Reply With Quote
  #2  
Old 06-16-2013, 05:03 PM
DeamonStorm DeamonStorm is offline
Junior Member
 
Join Date: Jun 2013
Posts: 4
DeamonStorm has a default reputation
Default

Quote:
Originally Posted by Konstantin Fomenko View Post
please Stand By. We Apologize For The Server Downtime. Siegeworks Patch Is In Progress. Eta To Be Updated Shortly
That explains why I suddenly lost connection. Well, here we go.
Reply With Quote
  #3  
Old 06-16-2013, 08:02 PM
Bryce12117 Bryce12117 is offline
Member
 
Join Date: Apr 2013
Posts: 36
Bryce12117 has fair reputation
Default

Great work keep the updates up
Reply With Quote
  #4  
Old 06-16-2013, 11:34 PM
Vinsitor Vinsitor is offline
Junior Member
 
Join Date: May 2013
Posts: 29
Vinsitor has a default reputation
Default

Tnx for your hard work, I'm very exited for this features!
Reply With Quote
  #5  
Old 06-17-2013, 12:17 AM
USArmy15R USArmy15R is offline
Junior Member
 
Join Date: Jun 2013
Posts: 1
USArmy15R has a default reputation
Default Patch is up?

Is the patch complete? I'd like to play but steam isn't updating.
Reply With Quote
  #6  
Old 06-17-2013, 04:51 AM
Wolffighter Wolffighter is offline
Human Sect:
Archer
 
Join Date: Jun 2013
Location: Germany
Posts: 68
Wolffighter has a default reputation
Default

why are the town hereos level 60 now? or is it only in the new towns? a bit over powerd
Reply With Quote
  #7  
Old 06-17-2013, 06:07 AM
vicious666's Avatar
vicious666 vicious666 is offline
Game Balance Designer, QA
 
Join Date: Jan 2010
Posts: 254
vicious666 has a default reputation
Default

Quote:
Originally Posted by Wolffighter View Post
why are the town hereos level 60 now? or is it only in the new towns? a bit over powerd
all towns will be like that
__________________
Vicious666 Game Designer Lead QA
Gameplay Balancement Dev


DoF KW race and units guide
https://docs.google.com/document/d/1...it?usp=sharing
Reply With Quote
  #8  
Old 06-17-2013, 07:42 AM
Wolvman Wolvman is offline
Junior Member
 
Join Date: Dec 2011
Posts: 12
Wolvman has a default reputation
Default

Wow, I can't believe how much smoother the gameplay is now. Finally we get to see some instant reaction times for troop orders just like in other AAA RTSs. Nice work on the new intro screen too. Everything looks and feels great.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are Off
[IMG] code is Off
HTML code is On
Forum Jump


All times are GMT -6. The time now is 01:48 AM.

ESRB Rated T
US/CANADA
PEGI 16
EUROPE
USK 16
GERMANY

privacy policy   |   Copyright © Reverie World Studios INC.

Kingdom Wars and Reverie World Studios are trademarks of Reverie World Studios, Inc. Developed by Reverie World Studios, inc. All Rights Reserved. All other trademarks are property of their respective owners.
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.