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Homeland Expansion :::::Major Fixes and Additions::::: -Expanded human homelands - adding more buildings slots and houses -Expanded Elven homelands - can build on majority of trees, new walled houses locations -Added watch towers and garrison keeps on all homelands for all races -Majority of buildings can now be upgraded up to level 5 - greatly improving the buildings performance: higher starting level of spawned units, faster and cheaper unit spawn, cheaper technologies, more hit points, faster and cheaper repair, fire resistance and other minor benefits -All homelands now get unique art sets - so each building in each region looks distinctly different -New winter texture set greatly improves winter atmosphere -Game resolutions now sets to the highest possible for the better looking GUI -Updated cinematics on all homelands - with more props and better cameras -Battle chat now works between players in a PvP or CoOp game, and show players in battle -Fixed chat getting stuck on screen issue, and disabled creating and removing chat tabs -Fixed remaining Out of Sync issues - on start-up, and during long PvP and CoOp matches -Fixed game getting stuck on a loading screen if PvP connection failed -Fixed getting start on black screen if PvP fails to initialize a match -Fixed PvP and CoOp searching by players name finding random armies with huge strength difference -Fixed Vs Town search attacking armies instead -PvP and CoOp show who payed you off, declined, or could not connect -If one player disconnects or pays off in CoOp - other player can continue the game and still win -Added background combat sounds for battles -Added unique regional background sounds, including homeland village sounds for each race -Added 18 new achievements -Reduced bloom effect in game and polished the lighting cycle, fixed ultra-bright object textures -Each race now uses original racial set of interface art -Changed the way units respond to attack order - disabling automatic attack move :::::Minor Fixes and Additions::::: -Increase the start-up bonus. First 15 buildings on new homelands will now build much faster -Dwarven Miners and other workers can now drop off resources at Elven Treant -Changed Healing and Mass Heal SFX, added visual effect to mass healing -New SFX and effects for mass healing and healing potion -Achievements now come with various influence rewards from 2 to 60 crowns -Updated all of the achievements icons art -PvP and CoOp requests clearly show the inviting player name -Co-Op NPC sieges - fixed issue with player getting stuck if no opponents were found -Co-Op search by player name will only find player armies positioned near the target -In Co-Op NPC town siege, if one player pays-off, the game will still continue -Chat now shows welcome message -Orc Grand Hut will now spawn units much faster and spawn several if player is away for a while -Fixed Orc Warg Pen and Goblin Hut spawning units over limit and too fast -Fixed various issues with Elven symbiosis and Alchemy lab buildings -Improved snow and rain effects for more intensity and better emersion -Added localization for Buy crowns and Invite a Friend text -Fixed positioning of Quest and Forum buttons. -Expanded the size of description pop-ups so text will no longer overlap for unit descriptions e.t.c -New AI for town sieges defenders cavalry - seeking and destroying any units on the level -Fixed cavalry spawn location on Illas tiltos siege level -All cavalry unit speeds slightly reduced -Fixed invisible Orc buildings bug -Updated all loading screens - keeping only the best once and removing the rest -Fixed broken palisade on human Wold homeland -Fixed broken large gatehouse on Rollingplain homeland -Fixed all bridges on Erthee L`Bala homeland -Removed out of place Goblins from CoOp NPC town sieges -Player`s army now has 60 pop in the View mode -Player Adviser unit is impossible to kill now :::::Balance Adjustments::::: -Various Siege weapons hitpoints increased several times over -Ranged Siege units now fire much faster, but with a bit less damage -Ranged units on towers gain huge range bonus - double the range -Enchanter, Foot Knight, Goblin area healing greatly reduced -Healing locations healing greatly reduced -Crossbowman now only shoot fire arrows -Increased house prices -Wall upgrades now take much longer to construct -Stone wall prices greatly increased -Orc huts price reduced significantly -All Orc units now train much faster -Most Orc unit cost reduced by 50% or more -Increased starting armour of most Orcish units -Ogre gains Charge ability -Mounted Orcs now have ability to trample units -Orc formations now last much longer, and are much better -Lowered bolt thrower accuracy a little bit, and decreased damage as well -Archers now start each battle with full arrow quiver -Dragons and all custom heroes can now be leveled up in NPC town up to level 60 -Greatly reduced the price to level Dragons, Hero at NPC towns -Regular units now can be leveled up to level 10 in NPC towns Last edited by Konstantin Fomenko : 01-26-2013 at 07:09 AM. |
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