|
#1
|
|||
|
|||
|
This is a simple idea that needs to be added. I play with a friend and since we have this weird PvP system we might as well add practice battles with no gains and no loss so we can get better at fighting people without a unit cost.
|
|
#2
|
|||
|
|||
|
It's called skirmish/single player
|
|
#3
|
|||
|
|||
|
without loss you would take risks that are too big for pvp and also as long as you don't bring lvl 10's but around lvl 5 or anything you won't really lose too much but for you and your friend co-op vs ai is coming in the next patch they said so theres some two player practise for you if you would settle for it
__________________
"Faithless is he who says farewell when the road darkens" |
|
#4
|
||||
|
||||
|
He means the battle would not save any progress and does not grant any rewards in wealth or anything you loot or unit experiance, nothing at all just for fun... This is defiantly a possible addition to add down the road but for now we need to attend to more important issues like pathfinding, lag issues, connection issues and keep out of sync underwraps aswell we need to start balancing major game imbalances.
__________________
Joseph B. Visscher - JBV3737 Bugs aren't the problem, figuring out how to fix them is. |
|
#5
|
|||
|
|||
|
Quote:
__________________
"Faithless is he who says farewell when the road darkens" |
![]() |
| Thread Tools | |
| Display Modes | |
|
|