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Patch # 1.1.8 - Bug`s Life Expectancy - Reverie World Studios Forums

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Old 01-16-2012, 08:36 PM
Konstantin Fomenko's Avatar
Konstantin Fomenko Konstantin Fomenko is offline
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Exclamation Patch # 1.1.8 - Bug`s Life Expectancy

Quote:
Todaya`s patch proves that bugs have a rather short life expectancy in the world of DoF. This patch fixes dozens of major and minor bugs reported by our players and internal QA team. Among other improvements, we`ve fixed key issues with unit leveling and skill allocation, enabled dragons to attack enemy walls and gates, and rebalanced experience gains for all ranged units. While no new content is featured in this patch, we are now able to concentrate on a number of upcoming features, including a secret co-op system soon to be unveiled. So stay tuned and enjoy!
Patch is live!

Patch # 1.1.8

:::::Major Fixes and Additions:::::
-Fixed major army cloning issue involved with garrison army button
-Fixed Unit leveling and skill issue with missing battalion members
-Fixed PvP always happening during winter even if it`s summer season
-Fixed issue with units randomly gaining skill points inside world map armies
-Units on reload will validate skills, if it does not match it will reset skill points
-Fixed a rare bug with player getting a black screen when entering a quest
-Fixed A selection error when selecting multiple Elven Forest Spirits
-Fixed out of sync issue with dragon fireballs and fire
-Fixed out of sync issue with Fire Cart, firecarts oil ability disabled in PvP battles
-Fixed rare out of sync issue with growing wheat fields in pvp.
-Dragons can now attack walls and gates. Green dragon can only attack gate.

:::::Minor Fixes and Additions:::::
-Improved sound effects of swords clanging and hitting metal while in combat
-Fixed issue in Army vs Army PvP with AI units fighting each other
-Fixed issue with Marauder not gaining any experience
-Music will play randomly now instead of playing same track selection each time
-Fixed issue with worker battalions sometimes refusing to work after combat
-Fixed error with Marauders worker todo with Transform training.
-Fixed issue with world map mouse over units displaying attack damages incorrectly
-Fixed issue with Orc Early quest Big Hunt having AI units stuck and not attackable
-Fixed rare error on peasants and labourers when attacked while working on wood/trees
-Fixed very rare symbiosis error that also made an Out Of sync error
-Fixed issue with Unicorn Fortitude Skill(slash resistance) not working
-Fixed issue with and polished Rush Construction button
-Fixed issue with Dragon Firewall damaging units above it on walls
-Updated Game Credits

::::Balance Adjustments:::::
-Ogre's attack damage reduced to 200 from 270, splash damage reduced by 25%Rebalanced all projectile XP gains. How fast archers gain xp, provide feedback.
-Unicorns slightly more resistant to projectiles
-Goblin Prowler army strength slightly lowered to 3 from 4.
-Goblins run slightly faster

Last edited by Konstantin Fomenko : 01-16-2012 at 08:55 PM.
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