Patch # 1.1.4 B - Patch before Christmas.
Patch # 1.1.4 B
:::::Major Fixes and Additions:::::
-Reworked spawning units from armies to homeland to avoid lag and potential crash
-Fixed rain and snow FX never showing
-Several Out of Sync issues fixed
-Fixed rare game breaking issue with Orc construction not working, even on reload.
-Removed Dwarves from NPC strongholds and fixed crash issue with NPC sieging
:::::Minor Fixes and Additions:::::
-Fixed canceling PvP protection bringing back the PvP protection timer returning to the game
-Fixed issue with unwalkable gatehouses and walls along with their upgrades not positioned correctly.
-More polish and additions to wall upgrades to make sure they are in correct positions.
-Elven Garviola the man eating plant, created by Enchanters is fixed and works, when fully grown it can eat multiple enemies at once. Takes multiple days to fully grow.
-Elven Techs inside Arcane Sanctuary are fixed and correctly enable Bolt Thrower and Garviola. Garviolas can only be grown inside Elven homelands.
-Mercenary Labourers will no longer give an unfair build rate to Human and Elven construction in foreign homelands; build rate is half of normal when building on another race's constructions.
-Goblins have less health and attack damage.
-Default unit health increase skill amount reduced to +25 from +50.