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Patch # 1.1.4 B :::::Major Fixes and Additions::::: -Reworked spawning units from armies to homeland to avoid lag and potential crash -Fixed rain and snow FX never showing -Several Out of Sync issues fixed -Fixed rare game breaking issue with Orc construction not working, even on reload. -Removed Dwarves from NPC strongholds and fixed crash issue with NPC sieging :::::Minor Fixes and Additions::::: -Fixed canceling PvP protection bringing back the PvP protection timer returning to the game -Fixed issue with unwalkable gatehouses and walls along with their upgrades not positioned correctly. -More polish and additions to wall upgrades to make sure they are in correct positions. -Elven Garviola the man eating plant, created by Enchanters is fixed and works, when fully grown it can eat multiple enemies at once. Takes multiple days to fully grow. -Elven Techs inside Arcane Sanctuary are fixed and correctly enable Bolt Thrower and Garviola. Garviolas can only be grown inside Elven homelands. ::::Balance Adjustments::::: -Mercenary Labourers will no longer give an unfair build rate to Human and Elven construction in foreign homelands; build rate is half of normal when building on another race's constructions. -Goblins have less health and attack damage. -Default unit health increase skill amount reduced to +25 from +50. |
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