|
#11
|
|||
|
|||
|
Quote:
__________________
"Orks is never beaten in battle, if we wins we wins, if we die we die so it don't count as beat, an' if we runs for it we don't die neither, so we can always come back for another go!" |
|
#12
|
|||
|
|||
|
I think having NPCs in PvP is a good idea...but shouldn't be the norm. Maybe some special kind of PvP match that involves a bunch of NPCs? Could be very fun!
But if what people want is a good old fashioned one-on-one PvP battle, human against human, then they should get it.
__________________
That was so funny, I laughed twice. |
|
#13
|
||||
|
||||
|
I think player should be able to pick where he can pvp.Traditional empty map or strategic map. Basically an empty map will be green land,one army against the other.The strategic ones will be the maps with npcs,forts,towns and all the things.
__________________
IGN ingame: Arkantos |
|
#14
|
|||
|
|||
|
I see Kon has some plans for NPCs in PvP but really I can't see myself fighting them. I would imagine I would still be trying to dodge them and get to the other player without aggroing them. I like the idea of choosing whether you have them in the fight or not.
__________________
Don't take life too seriously. You will never escape it alive anyway! |
|
#15
|
|||
|
|||
|
Agree with Safey18 on this the way the npc are atm is a needless distraction. If they make different types of random maps such as the one who captures the center which the npcs hold wins or if it was a canyon with npcs raining down arrows on boths sides sure but some blank map with just the 2 players would be nice.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|