Username:    Password:    Remember Me?         

New PvE Castles - Reverie World Studios Forums

Go Back   Reverie World Studios Forums > Kingdom Wars > Main Square
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Thread Tools Display Modes
Old 10-16-2011, 02:28 PM
klocker2003 klocker2003 is offline
Junior Member
Join Date: Jun 2011
Posts: 1
klocker2003 has a default reputation
Default New PvE Castles

Loving the new difficulty of the castles, much better then the old pushover PvE cities.

My issue stems from of all things: The wells in the castle. Due to the healing aura they were putting out, there were massive stacks of units that i literally could NOT kill. They were simply healing and re-supplying the dead troops faster then i could kill them.

I think the wells should be reduced by 75% when under siege, in both PvE castles and the PvP ones. The defender already has a 30 supply advantage plus all of the castle defenses, i think the well would just make a little bit to much of an advantage. If you fill the area around the well with archers/trebs, then they would be almost invulnerable unless you were able to kill the entire squad (including that one little guy thats stuck in between those two houses!) before the well healing starts ticking in.

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump

All times are GMT -6. The time now is 12:08 PM.

ESRB Rated T
USK 16

privacy policy   |   Copyright © Reverie World Studios INC.

Kingdom Wars and Reverie World Studios are trademarks of Reverie World Studios, Inc. Developed by Reverie World Studios, inc. All Rights Reserved. All other trademarks are property of their respective owners.
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.