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#31
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Any news on patch? Just wondering because it's 2PM from the scheduled 12PM patch.
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#32
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Yeah I can't wait... Want to know how to lose to a 150 strength army when you have a 260 strength army? Well.. I would post the picture of my 10 dead cav units and his unscathed 10 archers...but attachments are down on the forums again.
__________________
When I'm not in my right mind my left gets kind of crowded. |
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#33
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Hope it is soon. I want to play before nascar comes on. And just do a imageshak link. =P
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#34
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told you archers are op. Cavs can't kill more than 1 unit at a time per mounted knight/mounted grandmaster that is near
__________________
IGN ingame: Arkantos |
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#35
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E.T.A on the patch - 1 hour
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#36
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Thanks for the update.
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#37
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Does this mean all armor values are chagned to %, so even none archer units would be effected aswell? = longer fights in total and no more one hit kills with archer arrows?
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#38
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Could be. I'm not sure though. Archers are too strong imo.
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#39
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Question:
Is Heath Regen working in combat? and/or how does it factor into defense? Most of my units have 12-13 heath per second, seems like it adds to defense which is why I do that but doesn't seem like it heals the unit (sometimes a unit , like in a camp or at homecity near a 'Healing Pool' [Orcs] will heal but not consistently). Not really playing right now, don't feel like farming Influence for city upgrades & leveling units in View region. Actually messing around with Mount and Blade Warband with some of it mods (single player). Just kind of blindly asking because I still don't understand how its supposed to work. I've yet to see a manual for this game. |
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