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  #11  
Old 05-08-2008, 01:36 PM
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Seems like the logical way to play the game...
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  #12  
Old 05-08-2008, 01:44 PM
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Quote:
Originally Posted by Axal01 View Post

but its good to know that Dawn of Fantasy won't be a web-based browser game
I dont see how it could be a web bases game with these graphics. lol.

no you will have to buy the game put the disk in, install it and play it etc, we may or will most likely have direct download from online stores etc also. not fully sure, its upto our publisher I think.
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  #13  
Old 05-14-2008, 03:10 AM
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I think the problem was more the comparison with games like Saga, where the battles are done in the engine while most of the realm management and buying of overpriced unit boosters was done over the web browser. I am enthusiastic that this won't be the case with DoF, right?
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  #14  
Old 05-14-2008, 05:00 AM
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man i hate sega its so dmm bad in grepics and u have to pay fore it but thay say u ont have to pay for
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Old 05-14-2008, 03:07 PM
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Quote:
Originally Posted by Joseph Visscher View Post
I dont see how it could be a web bases game with these graphics. lol.
You wanna bet? Look here
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  #16  
Old 05-14-2008, 05:37 PM
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I guess he was wrong then. Anyways, back on topic, do you think they will implement a Risk type gameplay into DoF?
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  #17  
Old 05-14-2008, 05:51 PM
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As it is an online game it should be easy to access, I think. Client download is awsome. And saves a bit of time and money, doesnt it?

Risk type gameplay would be an awsome feature:O Map-planning type thing...
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