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  #11  
Old 02-01-2011, 02:39 PM
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Either is a possibility. But we certainly won't be done with DOF on June 3rd - we'll be constantly updating it with patches and mini expansion packs with new quests, modes, races, etc.
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  #12  
Old 02-01-2011, 03:47 PM
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Quote:
Originally Posted by Alex Walz View Post
Either is a possibility. But we certainly won't be done with DOF on June 3rd - we'll be constantly updating it with patches and mini expansion packs with new quests, modes, races, etc.
As a developer/IT person i know that pain all too well lol. Either way welcome to the new developers/staff and i hope you enjoy it here! We need more Canadian game companies putting out good games imo. Just please dont abandon the game after its own to work on the next biggest thing... Seems to be the attitude of many companies out there and it's sad that its happening all too often after a game is released. Again welcome to the project/forums if you get a chance to read this!
  #13  
Old 02-01-2011, 04:05 PM
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Congratulations to all of those guys! I bet Henry is laughing in the face of all his buddies at school who ever doubted him!
  #14  
Old 02-01-2011, 04:09 PM
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Quote:
Just please dont abandon the game after its own to work on the next biggest thing
This is definitely not our plan as we hope to support DoF with additional content and polishing things for a long long time.
Even once we start on the next title - it just makes perfect sense to keep people employed on DoF additions. For example while our programmers and designers are working on the new title - laying down the foundation before full scale work can start - our artists and level designers will be mostly out of work - so our plan is to keep them busy on new DoF quests and units
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Old 02-01-2011, 04:11 PM
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Originally Posted by Konstantin Fomenko View Post
This is definitely not our plan as we hope to support DoF with additional content and polishing things for a long long time.
Even once we start on the next title - it just makes perfect sense to keep people employed on DoF additions. For example while our programmers and designers are working on the new title - laying down the foundation before full scale work can start - our artists and level designers will be mostly out of work - so our plan is to keep them busy on new DoF quests and units
I dont think that could have been answered any better, thanks for the reply Konstantin! It's makes me feel more secure in my future purchase and helps lean more towards a pre-purchase if ti becomes available.
  #16  
Old 02-01-2011, 04:24 PM
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Congrats to the new employees, I'm sure you'll do a great job.
  #17  
Old 02-01-2011, 05:53 PM
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Originally Posted by Corcscrew View Post
Congratulations to all of those guys! I bet Henry is laughing in the face of all his buddies at school who ever doubted him!
no...no I'm not (even though there probably was a lot, including myself). Anyway I glad to be on the team working with these great people and on this great game. Also congrats to the other new people added to the team.
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  #18  
Old 02-01-2011, 07:29 PM
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Mister Martin.
How fancy.
You're still good ol' krabs to me
coochie coochie coo.
(trollface.jpg)

(and welcome everyone else)
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  #19  
Old 02-02-2011, 12:23 AM
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Gratz for finding great ppl to the team.
I so envy them +.+
  #20  
Old 02-02-2011, 02:33 AM
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thank you for your answers and sorry to be part off topic , perhaps we should create a new thread.

(and welcome again)
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