Username:    Password:    Remember Me?         

A few ideas..... - Reverie World Studios Forums

Go Back   Reverie World Studios Forums > Dawn of Fantasy > Public Suggestions and Proposals
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 09-30-2010, 03:15 PM
srpiccoro srpiccoro is offline
Human Sect:
Halberdier
 
Join Date: Sep 2010
Posts: 27
srpiccoro has a default reputation
Default A few ideas.....

First of all, I recently joined the forums, read about this game on some gaming website which I can't remember right now, and it got me hooked up.
A few thing I've noticed (although I haven't read the whole suggestions....yet) is that apparently there is no concern for some sort of raw metal resource, I mean, gold food stone and wood is okay, but unless all weapons are made of gold and stone, or conjured by magical means, there should be some kind of mining system. Another thing that came up is, that I've seen no mention of a profession system kind of like in Hinterland, if your units can levelup and they're all kind of unique, shouldn't they give something in return to society? During war, everyone joins in battle, but outside of it? Archers should be hunters, or trackers, there should be armorsmiths, blacksmiths, and etc etc
I know it would add a big layer of micromanagement, but it would also add a layer of depth rarely seen in rts games. Maybe I'm just asking for something that's not plausible , but maybe someone out there agrees with me.
Another thing that I think could help, would be a military academy, let's say you have veteran units, and you have rookies. The vets know a thing or two, so they should be able to teach the new units, and that way they could acquire new skills and such.
Suggestions? I'm open for them
Reply With Quote
  #2  
Old 09-30-2010, 04:56 PM
Kire Kire is offline
Elite Member
 
Join Date: Apr 2009
Location: Slovenia
Posts: 655
Kire has a spectacular aura aboutKire has a spectacular aura about
Default

For first part of your post, here is magic =), so blame it for that.
For second part. In this game you will always be in war so that (farmer in peace and soldier in war) is not needed =P. Beside that i like your idea.
There will be also training grounds (to lvl troops outside of battle) so that covers your suggestion of veterans teaching newcomers.
__________________

Picture made by Aametherar the orc

Glory to the elves!
Reply With Quote
  #3  
Old 09-30-2010, 06:13 PM
Henry Martin's Avatar
Henry Martin Henry Martin is offline
Reverie World Studios - QA Tester
 
Join Date: Sep 2009
Posts: 1,369
Henry Martin is someone to look uptoHenry Martin is someone to look upto
Default

For the metal, makes sense. Especially if they add dwarves (which I'm waiting for).

That profession system is interesting, but this game is like a mixture of total war and age of empires. For now that would be to much to add for the company, but I do like the Idea.

for the last Idea, kire said everything.
__________________
aka "u_have_krabs"

"90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima
Reply With Quote
  #4  
Old 10-02-2010, 07:01 AM
srpiccoro srpiccoro is offline
Human Sect:
Halberdier
 
Join Date: Sep 2010
Posts: 27
srpiccoro has a default reputation
Default

Well, in any case, you can always try to add what you want if the game is moddable enough
Reply With Quote
  #5  
Old 10-02-2010, 08:36 AM
Henry Martin's Avatar
Henry Martin Henry Martin is offline
Reverie World Studios - QA Tester
 
Join Date: Sep 2009
Posts: 1,369
Henry Martin is someone to look uptoHenry Martin is someone to look upto
Default

Quote:
Originally Posted by srpiccoro View Post
Well, in any case, you can always try to add what you want if the game is moddable enough
That's a definite. I will be doing that myself when the game comes out.
__________________
aka "u_have_krabs"

"90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima
Reply With Quote
  #6  
Old 12-05-2010, 03:29 PM
Valhalla Valhalla is offline
Junior Member
 
Join Date: Apr 2009
Location: New York
Posts: 15
Valhalla has a default reputation
Default

It's hard to mod a MMO game they're alot of failed attempts check out mmo mod on MODDB.com see how many never made it
Reply With Quote
  #7  
Old 12-05-2010, 04:10 PM
Marcos182 Marcos182 is offline
Human Sect:
Maceman
 
Join Date: Aug 2009
Posts: 17
Marcos182 has a default reputation
Default

i like the idea of iron mines and wood cutters or whatever
Reply With Quote
  #8  
Old 12-05-2010, 04:50 PM
Henry Martin's Avatar
Henry Martin Henry Martin is offline
Reverie World Studios - QA Tester
 
Join Date: Sep 2009
Posts: 1,369
Henry Martin is someone to look uptoHenry Martin is someone to look upto
Default

Quote:
Originally Posted by Valhalla View Post
It's hard to mod a MMO game they're alot of failed attempts check out mmo mod on MODDB.com see how many never made it
Your right it is. But this also has a singleplayer and also there is an editor that is going to be released with the game. When there is an editor you can make maps for people to play offline with.
__________________
aka "u_have_krabs"

"90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology." -Hideo Kojima
Reply With Quote
  #9  
Old 12-06-2010, 11:19 AM
oddi74 oddi74 is offline
Junior Member
 
Join Date: Aug 2009
Posts: 10
oddi74 has a default reputation
Default

i also like the idea.
then i would see an army of hunters
Reply With Quote
  #10  
Old 01-19-2011, 01:18 PM
LoLzLobster LoLzLobster is offline
Junior Member
 
Join Date: Jan 2011
Posts: 8
LoLzLobster has a default reputation
Default traps!

I'd like to see traps in the game. In the stronghold games you could put pitch on the field in front of your castle walls and set it on fire with flaming arrows to kill your attackers. There were also things like rolling logs over the castle walls to kill the guys climbing ladders and people below.

I think that having traps would add an interesting tactical element, and each race could have some race only traps. They could be used to further differentiate the different races and how they fight.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 04:42 AM.

ESRB Rated T
US/CANADA
PEGI 16
EUROPE
USK 16
GERMANY

privacy policy   |   Copyright © Reverie World Studios INC.

Dawn of Fantasy and Reverie World Studios are trademarks of Reverie World Studios, Inc. Developed by Reverie World Studios, inc. All Rights Reserved. All other trademarks are property of their respective owners.
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.