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  #21  
Old 10-11-2007, 04:11 PM
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The Witch King of Angmar The Witch King of Angmar is offline
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Quote:
Originally Posted by Puppeteer View Post
Looting would be a good idea, maybe have workers or armies looting buildings. Armies would be quick and get less resources, whereas workers know what to look out for so get more resources.
Yeah that sounds good.
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  #22  
Old 10-13-2007, 09:46 AM
Gareth121 Gareth121 is offline
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Quote:
Originally Posted by kostiak View Post
when you play multi in like 3v3 - one of your enemys is defeated.. you can bring a worker to his base and destroy his buildings for resources...

thats my suggestion
I really like that idea. You can only harvest so much from the environment, so getting resources from conquered buildings would be a nice bonus.
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  #23  
Old 11-23-2007, 02:44 AM
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So u are just capping the building/s with worker and then selling them is that really called looting?
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  #24  
Old 11-23-2007, 03:10 AM
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Quote:
Originally Posted by Super Nova View Post
So u are just capping the building/s with worker and then selling them is that really called looting?
no, you are not capping anything.. you "loot" the buildings for goods and resources.. and yes, that is what i think looting is all about.

(nothing official here, just my personal opinion on how it should work)
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  #25  
Old 11-23-2007, 05:16 AM
Super Nova Super Nova is offline
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Why not add rubble to the game to were every time a building gets blown up rubble is left of the building.
Like Supreme Commander
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  #26  
Old 11-23-2007, 12:58 PM
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They will have this I think.
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