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  #21  
Old 11-11-2007, 03:25 AM
iceblast iceblast is offline
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i loved the bfme2 missions but they where so boring after playing them once multiplayer is by far the best thing that rts can offer. so what dof offers is very good
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  #22  
Old 11-12-2007, 11:43 AM
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depends upon the campaign. innovative and creative campaigns are good, but too obscure are not fun at all
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  #23  
Old 11-12-2007, 10:01 PM
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any one here pleyed call of duty 4..if so i think they did a great job on invirements and unit movements its so life like...maybe DoF can relate?
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  #24  
Old 11-13-2007, 04:43 AM
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Originally Posted by SPARROW94 View Post
any one here pleyed call of duty 4..if so i think they did a great job on invirements and unit movements its so life like...maybe DoF can relate?
yeah well that would maybe a little too much for an RTS
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  #25  
Old 11-13-2007, 04:28 PM
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yeah well that would maybe a little too much for an RTS
It could be adapted probably in the movies in the game and slightly in gameplay. Even so much as citizens talking to each other would be cool or them going inside at night.
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  #26  
Old 11-14-2007, 11:42 AM
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Yeah but in FPS's they have less models of people, and less of them on screen at any one time. That's why they put so much detail in to them, and their guns, more than in RTS's.
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Old 11-14-2007, 03:34 PM
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ROFL i know that im not that stupid...what i mean are ruins and crap... like a little bit details in fallen towns or villages...in BFME2 the units were bigger the houses i find...i hope its life like
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  #28  
Old 11-14-2007, 04:32 PM
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ROFL i know that im not that stupid...what i mean are ruins and crap... like a little bit details in fallen towns or villages...in BFME2 the units were bigger the houses i find...i hope its life like
I'm sure they will at least have like half torn down buildings or like corpses laying on the ground.
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  #29  
Old 11-15-2007, 03:25 PM
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Well, only the tents were smaller than the units. And generic minas tirith pieces', but that's as the buildings were cramped, presumabley went further back into the mountains and had to be scaled for a big effect. But no general buildins were smaller than humans.
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  #30  
Old 11-17-2007, 06:29 AM
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well i hope the scale is good
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