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![]() FANTASY FRIDAY XXXIV The Human Melee Units Welcome back to another Fantasy Friday. We'll head back to Teria for this one, and take a look at the Human Melee Units: the Halberdiers, Macemen, Knights, and Swordsmen! See also: Elven Melee Units, Orc Melee Units.Please note that all stats are subject to change during further QA. The Human Halberdier Description: Halberdiers are spear infantry that can be trained and upgraded at the Barracks for 154 Food, 30 Wood, and 20 Population. They are great against cavalry and large monster units, but terrible against archers, and mediocre against other infantry.Initial Statistics: Health: 340 The Human Knight Description: Trained at the Stable for 175 Food, 150 Gold, and 15 Population, Knights can be either mounted or foot soldiers. Wearing extremely heavy armor and extensively trained, the knights are the pinnacle of man's military might. These elite heavy infantry units are effective against all units, but Tvery expensive and have smaller and slower battalions than most other units - leaving knights unable to chase other units.Initial Statistics: Health: 570Unique Abilities: Pray – Heals nearby allies, but renders nights immobile and vulnerable during its duration The Human Maceman Description: Macemen are a basic, affordable infantry unit Twhich can be trained at the Barracks for 112 Food, 30 Gold, and 20 Population. Their brute strength makes them great against infantry, but weak against archers and cavalry.Initial Statistics: Health: 250 The Human Swordsman Description: The swordsman is a heavy infantry unit that is great against archers, good against infantry and monsters, and mediocre against cavalry. Swordsmen can be trained from the Barracks for 168 Food, 75 Gold, and T40 Population.Initial Statistics: Health: 420Unique Abilities: Shield Wall – Increases Armor, but decreases Speed
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Alex Walz | Assistant Producer & Publicist of Reverie World Studios, INC. Follow us on Twitter! Fan us on Facebook! Last edited by Alex Walz : 07-09-2010 at 11:52 AM. |
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