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  #1  
Old 11-01-2007, 02:21 PM
Oblitherate Oblitherate is offline
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Default is there going to be things like:

unit emotions, destructible environments etc?
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  #2  
Old 11-02-2007, 09:02 AM
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Units will have a morale level, so they will act accordingly to threats and such depending on that value.

Unfortunately destructable enviroments aren't possible at this stage. It'll have to wait for DoF2.
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Old 11-02-2007, 09:36 AM
olauwers olauwers is offline
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Or for the Xpack? Pretty please?
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Old 11-02-2007, 09:55 AM
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Quote:
Originally Posted by Oblitherate View Post
destructible environments etc?
You can still destroy forests etc, you can destroy a lot on the map, go around chasing deer down for food lol. But no like destroying the ground making craters like in company of heroes wont be a feature. Therefore its either have absolutely massive maps with thousands after thousands of object like trees, bushes, swordsmen, massive fortresses, massive battles, lakes, river, huge mountains, etc. OR have tiny little maps with higher detail and about only 2000 objects max per map with a game engine features like company of heroes.
I think you know which one we picked.
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Old 11-04-2007, 05:40 PM
SPARROW94 SPARROW94 is offline
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SHEESH youve been working on this game since 2001 and your still a little far from done ....and now your talking about DoF2
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Old 11-05-2007, 04:42 AM
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Originally Posted by SPARROW94 View Post
SHEESH youve been working on this game since 2001 and your still a little far from done ....and now your talking about DoF2
Hey they're making progress.
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Old 11-05-2007, 10:40 AM
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Most importantly, can units... yawn?
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Old 11-05-2007, 12:29 PM
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Quote:
Originally Posted by Joseph Visscher View Post
You can still destroy forests etc, you can destroy a lot on the map, go around chasing deer down for food lol. But no like destroying the ground making craters like in company of heroes wont be a feature. Therefore its either have absolutely massive maps with thousands after thousands of object like trees, bushes, swordsmen, massive fortresses, massive battles, lakes, river, huge mountains, etc. OR have tiny little maps with higher detail and about only 2000 objects max per map with a game engine features like company of heroes.
I think you know which one we picked.
i dont think crates are so important in a game fought with bows and swords, there are no bombs in this game and Ive seen the screenshots and the environment there is really impressive
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Old 11-05-2007, 01:12 PM
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Originally Posted by SvN View Post
i dont think crates are so important in a game fought with bows and swords, there are no bombs in this game and Ive seen the screenshots and the environment there is really impressive
Personally, I don't think it needs bombs right now because of how good it looks.
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Old 11-05-2007, 02:58 PM
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Craters were actually an important asset in Company of Heroes, just like they were in World War 2. They provided valuable cover for infantry. Ship bombardments plus bombing runs on the beaches during D-Day were suppose to create craters for infantry men to use. To omit that from the game, one that brags about it's realism, probably would have been pretty foolish.

Where as I don't see it being that important in DoF.
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