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  #11  
Old 06-03-2010, 05:02 PM
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Originally Posted by u_have_krabs View Post
Actually Darth malak and Darth revan where pretty powerful and I would compare them to the jedi at the time of the movies. But because the jedi during the old republic don't really have that much history its really hard to say how powerful they are. You'll probably disprove me as I'm not a star wars nerd, I'm a computer and video game nerd. I just like it.
That's two Sith that might have been comparable - out of hundreds if not more. The "Average" Sith was a hell of a lot weaker back in those days is what I'm saying. The player would be one of these nameless Sith, whereas the guy playing a trooper would be among the elite of troopers. In the grand scheme of things old republic is the only period where jedi/sith can be somewhat balanced. However I personally preferred SWG's pre-CU system where only a handful of people ever attained Jedi, and yes, yes they were overpowered in most versions. But with so few of them running around, it wasn't an issue and it always something to work towards. The thing is that it felt right.

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Originally Posted by Swift sword View Post
Ah, forgive my ignorance. I've only ever seen the movies, and enjoyed 1-2-3 better than the "first" movies that were made. Yes, I know I'm strange. But ah well.
In any case, you're saying that, say, the troopers should be related to figures like Commander Cody, I suppose? That makes sense, looking at it that way, as he seemed pretty beastly from what I saw.

Also, the original movies did indeed have very few Jedi, which was anti-climatic compared to KOTOR (which I just played for the first time today). I also don't really know what the average Jedi was, power wise, as it really only showed them getting back-shot in the prequels, and even they were more elite Jedi. I guess I really should do a little research. The only thing is, I eventually see us players capable of becoming much more powerful over the course of the game, and there's only so far a trooper can go without the force or something like that. It is worth noting that the equipment/abilities the trooper gets access to could completely derail that statement.

I apologize if I've again said something stupid. I really should read the books sometimes, I suppose. Anyways, correct any mistakes I've made if you wish.

In regards to your first statement, I can see where you're coming from. I haven't seen anything myself that says it's changing as much as guild wars 2 is (I'm basing that off of Guild Wars 2's dynamic events. We have yet to see if they'll live up to the hype) but I'm hopeful. I'll likely try it a few weeks after it comes out, just to see the reaction. There will likely be a lot of people playing it for those first couple of weeks, though .
I'm actually not that big of a starwars buff, I just happen to know tons of random stuff.

For example - there are certain materials that can stop a lightsaber. Imagine a Mandalorian (Boba Fett's people) wearing armor that can shrug off lightsabers. While ability wise a trooper might not be able to compete with a Jedi, the Jedi will also likely be unable to use special abilities (IE: I could picture an artillery strike, or heavy weaponry, perhaps even vehicles who knows), or use the best armor.

Edit: And yes Cody is a fairly good example of a clone trooper that stands far and away superior to most.
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Last edited by Josh Warner : 06-03-2010 at 05:16 PM.
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  #12  
Old 06-03-2010, 05:09 PM
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Players can expect to win 1:3 fights in SW:TOR easily, with a class that is not geared towards support. They want to bring back the cinimatic hero feeling of MMOs, so you can expect to be like Lando, Wedge Antilles, or either 'Fett', or General Grievous-basically excellent, elite fighters that served as supporting characters.
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  #13  
Old 06-03-2010, 05:27 PM
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Originally Posted by otomotopia View Post
Players can expect to win 1:3 fights in SW:TOR easily, with a class that is not geared towards support. They want to bring back the cinimatic hero feeling of MMOs, so you can expect to be like Lando, Wedge Antilles, or either 'Fett', or General Grievous-basically excellent, elite fighters that served as supporting characters.
Not against players though, and taking on that few monsters by yourself is pretty much doable in 9/10 MMOs if not more.
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  #14  
Old 06-04-2010, 07:55 AM
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Originally Posted by Josh Warner View Post
You're comparing basic clone troopers and stormtroopers to jedi/sith. For lack of available references appropriate to the time period - I never read many books - the non-jedi classes. Think Mandalorian, not regular trooper. Even the grunts had their own elite soldiers among them, don't need the force to be considered a hero in the star wars universe. And of course the jedi/sith especially in the Old Republic era - they weren't all nearly as powerful as Luke/Darth are, it's far more difficult to become a jedi/sith in the movie period the people selected are the best possible candidates. Note there's all of *Two* Sith in the movies, the Emperor and his apprentice Darth Vader. There's what, hundreds? historically for old republic, probably way more. And only three jedi, and two of them die lol. Four if you count Leia. I'm just pretending 1-3 don't exist for the purpose of the "movie" period, mind you. See no evil hear no evil speak no evil etc.
This is my areas...

Clone troopers especially the elite commando squads, were much more mando than stormtrooper. Compared to the qick-cloned stormtropers, they had recieved more than 4 times as much training, most of which was done by elite mandos, [mandilorians] and not computers. You should read the clone trooper books by Karen Travis. She has also done writing for Gears of War and Halo.

Also, Palpatine was probably the most powerful Sith ever. This is because he was not actually Palpatine. Darth Bane was an ancient Sith that had learned to take control of other peopl'es bodies, living in them after his own death.
He was the one that incorporated the Rule of two idea for the sith [instead of the order idea]. Any way, he would get an apprentice, then, when defeated by the more powerful apprentice, but before he was killed, he would take over him/her/it. Then he would have his previous knowledge, and the new knowledge that allowed the apprentice to defeat him. Thus, Palpative was more than a thousand years old, mentally [spiritually - his intellect and memory]. That is why he was able to control all of the senate, etc..

Part of the reason Palpatine was finally defeated ... [was he reallly? He did have so many clones of himself, after all. That was a sadly reoccuring theme]... is that Darth Vader was so robot that he did not want to take him over. That is why he wanted Luke so bad. [er.. to join the dark side].

Any other questions?

**Note I am assuming that Palpatine was Darth Bane because no where else in Star Wars lore does it speak of his demise [whichc would be hard to know about since it would really be someone else's demise] unless he was darht plagius and really was killed by his apprentice [something I find unlikely].
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  #15  
Old 06-04-2010, 09:08 AM
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Not against players though, and taking on that few monsters by yourself is pretty much doable in 9/10 MMOs if not more.
True, but does that make my point less valid?
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  #16  
Old 06-04-2010, 10:39 AM
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Originally Posted by otomotopia View Post
True, but does that make my point less valid?
How are they bringing something back when every game already has it?
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  #17  
Old 06-04-2010, 07:31 PM
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Now that I think about it - An ARC trooper might have a chance at taking down a so-so Jedi (definitely not a powerful one, though). This might just work.
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  #18  
Old 06-05-2010, 05:03 AM
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You really should check up about the classes´s specs before judging them. The trooper has one of the better armor types in the game, like the bounty hunter, and he´s clearly the tank in SWTOR, so he can take hits. Plus they have some abilities to keep distance between sith units. They can smash them with their guns for knockback and can launch grenades/rockets. Trust me, troopers can fight on even terms with sith warriors.... on a distance
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  #19  
Old 06-05-2010, 11:34 AM
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If it's not action based but instead targeting (Tab-Targeting) based it might as well be City of Heroes Star Wars Mod. It'll be the same crap and one of the features I liked about The Force unleashed is if I attacked a direction, everything that direction got hit. I would hope for the same combat system.
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  #20  
Old 06-05-2010, 11:46 AM
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Quote:
Originally Posted by Yami-Yagari View Post
You really should check up about the classes´s specs before judging them. The trooper has one of the better armor types in the game, like the bounty hunter, and he´s clearly the tank in SWTOR, so he can take hits. Plus they have some abilities to keep distance between sith units. They can smash them with their guns for knockback and can launch grenades/rockets. Trust me, troopers can fight on even terms with sith warriors.... on a distance
The question was never about the game being balanced, it was about it being balanced while remaining true to the starwars universe, a regular clone trooper is no more a match for a jedi or sith than the droideka were. But we established there were certain people that would have stood a chance against the jedi and sith, and the idea is these are the type of people that the player will be controlling, not just a standard grunt but a special one.
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