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#11
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Yes, as Alex said you'll be allowed to create cinematics while scripting events to happen, thus allowing you to create machinima.
I will be very likely creating detailed guides on how to use camera features, and animating units or other entities to fit with the video. You'll be able to find them on DoFSource.
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#12
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They won't make one. The movies were good, very good, but they did not create enough momentum to be continued [written about in additional books, etc.] like STAR wars.
There could be a remake, but I don't think there will be one by big companies because they would be afraid it would not sell. A small company like Reverie, if it got the rights, could probably make a game to blow BFME I+II down the drain. |
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#13
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I think he was talking about a fan-made LOTR-based scenario for DOF, which I think there will be plenty of. If you look at other games with powerful editors like Age of Mythology, you'll find hundreds of fan-made Minas Tirith maps - most of which are horrible, but there are some classics. Hell, one of our new scripters is already working on one for DoF.
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You can do all of this with scripting. Like I've said, I've never gotten into Lua, but our scripters had no problem learning it. And, post-beta, you guys will have access to all the scripting references and tutorials that Andy Joslin wrote to train his new recruits. It's also worth mentioning that the editor is a separate application from DOF and you can minimize it as you please - if you want to go back and forth between the editor and a reference cheat sheet.
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Alex Walz | Assistant Producer & Publicist of Reverie World Studios, INC. Follow us on Twitter! Fan us on Facebook! |
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#14
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Awesome - I look forward to learning Lua. Also, I know what you mean about scripting LOTR maps.
I imagine some pretty good ones, if not totally awesome, could be made because of the similarities. Orcs have very similar units, and men do as well. Helm's Deep, Minas Tirith - both could be done extremely well I think. |
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