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  #21  
Old 01-16-2010, 09:03 AM
SvN SvN is offline
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yeah, but I guess the spikes are only for aestethic purposes.
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  #22  
Old 01-16-2010, 09:23 AM
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Quote:
Originally Posted by Puppeteer View Post
Uh that's sexy.

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One thing I wanted to remind people of is that height = increased range, the bastion treb will normally outrange the mobile treb.
I was going to ask that when I saw 'reduced range'; that's great.
I was going to ask the same question. The preview looks great
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  #23  
Old 01-16-2010, 10:00 AM
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The Orcish gate does kill everything under it once it opens. But the units under it will have a behavior to try and run away from certain death.
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  #24  
Old 01-16-2010, 10:13 AM
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wow great! just what I had in mind!
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  #25  
Old 01-16-2010, 10:28 AM
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Awesome! I was also thinking that would be cool if that gate did that.
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  #26  
Old 01-16-2010, 11:20 AM
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Quote:
Originally Posted by Konstantin Fomenko View Post
The Orcish gate does kill everything under it once it opens. But the units under it will have a behavior to try and run away from certain death.
Just plain awesome. The depth that you guys are adding to sieges is astounding.
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  #27  
Old 01-16-2010, 11:44 AM
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I'm really considering orcs now... if they are the only ones with such awesome gates...
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  #28  
Old 01-16-2010, 12:17 PM
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Wow. What a great way to boost the orcs in a siege. A quick question though, if the elves are beseiging an orc stronghold and both armies are at max units doesn't that just about guarantee an elven win? Since their soldiers are so much stronger? Unless they happen to stand in front of the gates....
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  #29  
Old 01-16-2010, 12:28 PM
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The orcs have a significantly higher population cap (at least 2x), so it will never come down to a scale of 1vs1 at max population.
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  #30  
Old 01-16-2010, 01:54 PM
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Quote:
Originally Posted by Alex Walz View Post
The orcs have a significantly higher population cap (at least 2x), so it will never come down to a scale of 1vs1 at max population.
And the humans and elves will have their own ways to combat orc numbers, right ?
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