Username:    Password:    Remember Me?         

Fantasy Friday VII - Beasts of Gokkholm - Page 2 - Reverie World Studios Forums

Go Back   Reverie World Studios Forums > Kingdom Wars > Main Square > Media Fair
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #11  
Old 01-02-2010, 05:33 AM
SvN SvN is offline
Elite Member
 
Join Date: Oct 2007
Location: Nord Mide, Mythador
Posts: 186
SvN is someone to look uptoSvN is someone to look upto
Default

doesn't the rain stop the fires from spreading?

Great info, orcs will definitely be the faction I will use.
Reply With Quote
  #12  
Old 01-02-2010, 06:07 AM
raving raving is offline
Elite Member
 
Join Date: Jun 2008
Location: Belgium
Posts: 306
raving is someone to look uptoraving is someone to look upto
Default

looks great, but still doubting between elves or men.
__________________
Raving > Forum admins > you
;)
Reply With Quote
  #13  
Old 01-02-2010, 10:42 AM
Josh Warner's Avatar
Josh Warner Josh Warner is offline
Reverie World Studios - Scenario Scripter
 
Join Date: Jul 2009
Location: Maine
Posts: 809
Josh Warner is just really niceJosh Warner is just really niceJosh Warner is just really nice
Default

Quote:
Originally Posted by SvN View Post
doesn't the rain stop the fires from spreading?

Great info, orcs will definitely be the faction I will use.
It helps against fires, but it doesn't just immediately put them out, no.
__________________
Remember to read the FAQ before asking questions! http://www.reverieworld.com/forums/showthread.php?t=509

And if you don't find the answer - ask them in that same thread, we'll answer what we can.
Reply With Quote
  #14  
Old 01-02-2010, 11:02 AM
Alex Walz's Avatar
Alex Walz Alex Walz is offline
Reverie World Studios - Former Marketing Director & Assistant Producer
 
Join Date: Mar 2007
Posts: 1,254
Alex Walz has extremely good reputationAlex Walz has extremely good reputationAlex Walz has extremely good reputationAlex Walz has extremely good reputation
Default

Quote:
When you were fighting the elves, was the enemy controlled by AI or another dev?
AI. For the purpose of this showcase, I just set up the two big battle scenes in the editor (which is why my MMORTS ogres lost their upgrades) by going into some of our regional environments and just placing down battalions and then I just let them go at it when I playtested. I didn't manipulate the balance or the events like the dynamic fire, so you can still expect this sort of battle although the average skirmish battle is larger, and more spread out than these. The main reason I set them up in the editor was because I just wanted an open battle and to use only the orc units shown in this showcase - in-game most big battles will be concentrated at a stronghold and you'll have to micromanage just about all your military units types together to be successful in battle.
__________________
Alex Walz | Former Assistant Producer & Publicist of Reverie World Studios, INC.
Follow us on Twitter! Fan us on Facebook!
"The sky grows lighter my friends. The break of day should cheer the heart. But for us, sunrise brings only bloody war. Make thou ready. Defend my people well." - Prince Erian IV, Dawn of Fantasy

Last edited by Alex Walz : 01-02-2010 at 11:05 AM.
Reply With Quote
  #15  
Old 01-02-2010, 04:03 PM
GPS51's Avatar
GPS51 GPS51 is offline
Reverie World Studios - Lead QA, Moderator
Archmage
 
Join Date: Nov 2009
Location: Area 51
Posts: 1,769
GPS51 is someone to look uptoGPS51 is someone to look upto
Default

Any chance of posting the fattening rates for the critters of men?
Reply With Quote
  #16  
Old 01-02-2010, 05:09 PM
Jack Jack is offline
Human Sect:
Knight
 
Join Date: Dec 2009
Location: Netherland
Posts: 225
Jack has a default reputation
Default

i see many pictures and they are cool
but i was looking to some citys, and if you build
do you place the buildings yourself
or do you have to say that you want these buildings and than the computer choose the spots?
thanks
Reply With Quote
  #17  
Old 01-02-2010, 06:06 PM
Puppeteer's Avatar
Puppeteer Puppeteer is offline
Reverie Super Moderator
 
Join Date: Sep 2007
Location: United Kingdom
Posts: 1,608
Puppeteer is just really nicePuppeteer is just really nicePuppeteer is just really nice
Default

For Orcs you have free reign to build where you please. For Men, you have chosen slots which you can build specific buildings on (I'm guessing a couple of choices for each, depending on size of plot and location within city). For Elves it's similar to Men, but the plots are in/on/are trees. Crazy, huh?
__________________
There is a wealth of old topics with useful and unique information - your question may already have been answered!
Reply With Quote
  #18  
Old 01-02-2010, 06:15 PM
Alex Walz's Avatar
Alex Walz Alex Walz is offline
Reverie World Studios - Former Marketing Director & Assistant Producer
 
Join Date: Mar 2007
Posts: 1,254
Alex Walz has extremely good reputationAlex Walz has extremely good reputationAlex Walz has extremely good reputationAlex Walz has extremely good reputation
Default

Puppeteer's spot on.

Here are the building plots for humans:


And the elven building plots are those giant trees.

Quote:
Any chance of posting the fattening rates for the critters of men?
I'll see if I can get a scripter to dig up that information.
__________________
Alex Walz | Former Assistant Producer & Publicist of Reverie World Studios, INC.
Follow us on Twitter! Fan us on Facebook!
"The sky grows lighter my friends. The break of day should cheer the heart. But for us, sunrise brings only bloody war. Make thou ready. Defend my people well." - Prince Erian IV, Dawn of Fantasy
Reply With Quote
  #19  
Old 01-02-2010, 06:41 PM
welshie welshie is offline
Human Sect:
Cavalier
 
Join Date: Apr 2008
Location: Peterborough, England, UK
Posts: 312
welshie has fair reputation
Default

Loving the new Pictures!! i expecialy loved the blown up ogre bodies ( if that is correct ) all spread on the floor. Would have prefered to see from a further distanceto see the pure carnage of the fight but i suspose you were showing us the units pew pewing ingame. Shame about how one volly of fire arrows decimated the army tho, but then again i do want to play human so i should be more 'AMG human archers pew pew man!'. Btw can you tell us what excat numbers and units were in the gobling/ogre army and the elven army, just want to check if it was even and what best to use against the other types . Also with the orcs can you order a tent to go to a certian pop cap. not all the way for excat 90& of your cap so then you can fill in the other 10% with other not-constant-spawn troops, otherwise i think somepeople might be a little bit agitated when they go off to war want so many goblins and stuff when they get back after big casulties ready and enough of a cap still to get specilists in and not just hudge hordes of goblins to scafrice?
Reply With Quote
  #20  
Old 01-02-2010, 06:45 PM
Darathor Darathor is offline
Elven Sect:
Treant
 
Join Date: Jun 2009
Posts: 856
Darathor is someone to look uptoDarathor is someone to look upto
Default

You can tell the tents to stop spawning the goblins and the warg dens to stop making wargs. So you can stop them from taking up more population, then start to fill out your armies with better troops.
__________________

Picture made by Aametherar the orc (Elves are the best!)
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT -6. The time now is 06:30 PM.

ESRB Rated T
US/CANADA
PEGI 16
EUROPE
USK 16
GERMANY

privacy policy   |   Copyright © Reverie World Studios INC.

Kingdom Wars and Reverie World Studios are trademarks of Reverie World Studios, Inc. Developed by Reverie World Studios, inc. All Rights Reserved. All other trademarks are property of their respective owners.
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.