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Fantasy Friday II - Goods and Mercenary Markets - Reverie World Studios Forums

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Old 11-27-2009, 05:41 PM
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Alex Walz Alex Walz is offline
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Default Fantasy Friday II - Goods and Mercenary Markets

Welcome to the second installment of Fantasy Friday! Today we will be taking a look at Dawn of Fantasy's innovative, visually-represented market system. Each stronghold will have both a mercenary and a goods market in which players can interact with the merchant to buy or sell resources, livestock, or units. Enjoy and check back next Friday for a new showcase!

Click images to enlarge.



Peasant/Villager units can produce excess resources or livestock to sell for gold in different markets around the world of Mythador. If gold is rare in your region but other resources are plentiful, this is a great way to balance your economy.




Each stronghold will have both a Mercenary Market and a Goods Market. In these markets, you can interact with the merchant to find out what the best sales and what the market has the highest demand for, learn about deals and demands of other towns in the region, and buy or sell resources, livestock, or mercenaries.




In the goods market, players can purchase or sell resources or livestock in exchange for gold. Each town offers a different price for these resources based on principles of supply-and-demand. For example, the mountainous stronghold of Dagbor has an abundance of stone and is able to sell it cheaply. But livestock is rare, so the merchants are willing to pay a greater cost for food and livestock, and will, in turn, sell these items at slightly higher rates. The more players buy and sell, the market prices will change to reflect the supply and demand. These changes impact the persistent, global economy so everyone will experience the same market rates at the same times.








In the mercenary market, players can purchase mercenary soldiers and siege equipment local to that region. You will also be able to purchase specialized units, like the dragons of Sssilistra, which you would be unable to train otherwise.






You can head to other towns to get the best deals on certain goods or units. But you will need to transport the goods or units yourself, so you will have to send horse carts, laborers, or heavy-movers like Treants or Ogres, to carry the goods and some soldiers to protect your caravan along the way.

In the above screenshots, you can see the grouping of a large number of horse carts into an army to transport resources across the map. The player is grouping his hero (to negotiate with the merchant NPC), several horse carts to carry supplies to be sold, and a number of cows to sell. Each army the player makes can travel to a different location on the world map, so you can have several massive armies wreaking havoc in far-off regions. So this player is packing an army/caravan to transport and sell 1150 units of wood and seven cows in a distant market.






The seasons also impact the markets. In the winter, the prices of food, livestock, and wood will significantly increase, while the prices of stone and mercenaries will decrease. In the above screenshots, for example, you can buy a herd of cows for 240 gold in the winter, while the money you get from selling cows to the merchant would drop to around 145.
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"The sky grows lighter my friends. The break of day should cheer the heart. But for us, sunrise brings only bloody war. Make thou ready. Defend my people well." - Prince Erian IV, Dawn of Fantasy

Last edited by Alex Walz : 11-28-2009 at 12:50 PM.
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