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#21
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but maybe a release for xbox 360 would be helpful once or twice
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#22
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What? They are going to release it for the 360.
__________________
"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#23
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maybe, maybe not, well never know
But still though, different coloured camoflauge would be helpful |
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#24
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That's like cheating though.
__________________
"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#25
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Wish i was here for this debate however i would like to point out that in Dawn of War i never found the customizable colors to ever be a problem. Never did i mistake an enemy for an ally and i never had any problems with units blending into the terrain.
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#26
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Same here. I mean occasionally I lost track of my units but never saw any camoed units or anything like that.
__________________
"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#27
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There were problems with the earth tone colors in Warcraft 3 blending too much into the minimap. Back on topic i think OrleanKnight is forgetting that DoF is Reverie's first game and they probably don't have the resources to make such a system. Also such customization is not always good (Gal Civ II) and letting the devs handle the races is usually a better idea like Kerberos did with Sword of the Stars. They had 4 (5 with the expansion) races that had very unique looks,backstory,phylosophy and gameplay. I'd prefer that than user created races.
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#28
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Quote:
__________________
"Do not come between a Nazgul and his prey..." Feel free to check out my soundcloud: http://soundcloud.com/dylan-lang |
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#29
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Exactly and that's an unfair advantage. Colors shouldn't give you any advantages.
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#30
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i think the colours could be any thing...SM i think you worry to much now shush with you
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