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  #51  
Old 09-23-2009, 12:20 PM
Darathor Darathor is offline
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Nah, a full penalty would be better because if there wasn't, what would be the point because you would probably lose more than you gained due to lost units(unless the guy didn't send enough units to protect it properly) unless it was a huge caravan and then it would be protected with a veritable army or more.
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  #52  
Old 09-23-2009, 08:07 PM
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  #53  
Old 09-24-2009, 01:50 PM
wills370 wills370 is offline
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If you left a caravan unprotected then you deserve to have it raided and loose everything Thats my opinion anyway. Even if you did only loose 50% then the player would just attack it agsint 5 mins later and take the rest Thats how i would play it anyway.
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  #54  
Old 09-24-2009, 02:26 PM
Espadachim Espadachim is offline
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Also there could be some of real life risks like NPC bandits, animals dieing of long journeys or a hungry creature, etc.

I would spend a lot on caravans and caravan defences.
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  #55  
Old 09-30-2009, 04:17 AM
wills370 wills370 is offline
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Quote:
Originally Posted by Espadachim View Post
Also there could be some of real life risks like NPC bandits, animals dieing of long journeys or a hungry creature, etc.

I would spend a lot on caravans and caravan defences.
I dont beleive the animals would die etc as presumably if yoru transporting them for profit you dont want them to go to market ill etc. So i believe they shall remain healthy by grazing on grass during the time you have to bunker down at night.

And agreed bandits are already functioning in game see new media post (sept). shere his caravan is attacked.
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  #56  
Old 10-13-2009, 04:26 PM
Supreme Supreme is offline
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Oh you -could- have NPC-cities that on events will be defended by the moderators (like some wow-mobs).

Also: in order to have as many people playing on a single event you could also tell everybody to bring theyre hero + 5 troops or something similar. Dont know if its doable as it does require X amount of connections on the same map but it could be a lot of fun for instance to have 20 (+100troops) orc players go at it against 20 (+100troops) elve players. This would take a lot of coordination and would strenghten the bond between neighboors while encouraging..racial..violence...that jsut doesnt come out right but im sure you get the picture.
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  #57  
Old 10-13-2009, 04:50 PM
sneaky_squirrel sneaky_squirrel is offline
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They plan to use "instances", in other words, only 2 players defend a city I believe, but many of these sisges can occur.

Example:
A n B are defending city instance 1 while C n D are defending city instance 2 at the same time.

So if you either conquer or successfully defend a capital city, it will have no effect on the world, but you will get rewards.
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  #58  
Old 11-03-2009, 10:13 AM
GuitarCrazyo GuitarCrazyo is offline
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Default Capital city in mmo

you said "Very beautiful city of Christmas", i wonder why... Natal is very beautiful at chtistmas or the word Natal reminds something from Christmas? Thanks
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