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  #21  
Old 09-14-2007, 09:20 AM
frankein_fish frankein_fish is offline
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Quote:
Originally Posted by The Witch King of Angmar View Post
Wow, I can't wait to have a giant battle like that.
Me to i remember Rome:Total War those battles wasent to bad either
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  #22  
Old 09-15-2007, 06:19 AM
olauwers olauwers is offline
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Quote:
The Orc army in the first screen is actually much larger, thats just a portion of the forces. That one is taken from part of the human campaign, just a look at the force you have to defeat!
Nice!

(I always automated RTW battles )
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  #23  
Old 09-15-2007, 07:27 AM
frankein_fish frankein_fish is offline
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Nice!

(I always automated RTW battles )

BUUH!!
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  #24  
Old 09-15-2007, 08:31 AM
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Quote:
Originally Posted by Ryan Zelazny View Post
The Orc army in the first screen is actually much larger, thats just a portion of the forces. That one is taken from part of the human campaign, just a look at the force you have to defeat!
Will you be able to build those stakes? And will those tents and other structures be a bi-product of building siege towers, as in when your building them those little tents pop up? I think it would really add life to the battlefield if after you defeated that sieging army you could look out on their structures, fire pits, and the like.

Which brings up another question, will their be a way to make it so units will not disappear (or decompose into the earth) like Dawn of War (Maybe that's not the only one that did it but it's what comes to mind). I like to see my battlefield littered with the dead of my enemies and my allies, it just brings life to it. For slower PC's the ability could be turned off.
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  #25  
Old 09-15-2007, 11:17 AM
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The Witch King of Angmar The Witch King of Angmar is offline
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Originally Posted by Silent_Lamb View Post
Will you be able to build those stakes? And will those tents and other structures be a bi-product of building siege towers, as in when your building them those little tents pop up? I think it would really add life to the battlefield if after you defeated that sieging army you could look out on their structures, fire pits, and the like.

Which brings up another question, will their be a way to make it so units will not disappear (or decompose into the earth) like Dawn of War (Maybe that's not the only one that did it but it's what comes to mind). I like to see my battlefield littered with the dead of my enemies and my allies, it just brings life to it. For slower PC's the ability could be turned off.
I think the corpses will remain on the ground unless you loot them.
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  #26  
Old 09-15-2007, 01:17 PM
jap88 jap88 is offline
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Although i do prefer corpses to stay there instead of instantaneously decomposing eventually all the dead bodies do create an enormous amount of lag.
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  #27  
Old 09-15-2007, 01:52 PM
Silent_Lamb Silent_Lamb is offline
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Well that's why it would be better if they made the feature so you could turn it off or on. That way if it got too bad you could just turn it off, or if your computer couldn't handle it you could keep it off.
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  #28  
Old 09-15-2007, 02:37 PM
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Originally Posted by Silent_Lamb View Post
Well that's why it would be better if they made the feature so you could turn it off or on. That way if it got too bad you could just turn it off, or if your computer couldn't handle it you could keep it off.
Yeah I like that idea.
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  #29  
Old 09-17-2007, 09:13 AM
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Quote:
Originally Posted by Silent_Lamb View Post
Will you be able to build those stakes? And will those tents and other structures be a bi-product of building siege towers, as in when your building them those little tents pop up? I think it would really add life to the battlefield if after you defeated that sieging army you could look out on their structures, fire pits, and the like.

Which brings up another question, will their be a way to make it so units will not disappear (or decompose into the earth) like Dawn of War (Maybe that's not the only one that did it but it's what comes to mind). I like to see my battlefield littered with the dead of my enemies and my allies, it just brings life to it. For slower PC's the ability could be turned off.
Yes you'll be able to build the stakes. The tents and other structures are "camps" which you can build, these help heal units more quickly in the wildnerness and as well as other positives.

At the moment units do not "decompose" or fade away after they are killed, however I believe we will have to have a time limit before they decompose before we launch the title, it will take up a lot of resources, which could be put into making units look better and nicer effects.
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  #30  
Old 09-17-2007, 11:07 AM
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Plus you can't exactly mod in a necromancy spell without corpses.


What happens to unattended camps? Do they just stick around, or do they actually deteriorate and eventually disappear if abandoned?
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