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  #21  
Old 08-29-2009, 10:16 AM
wills370 wills370 is offline
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Quote:
Originally Posted by sneaky_squirrel View Post
Shouldn't take too much for a modder to get a hold of some new units then.

Now that I think about it...is it possible to make things bigger than they already are without modding?
ZoOm in or run it in a lower resolution?

:P
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  #22  
Old 08-29-2009, 12:57 PM
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Basically make it literally bigger, no zomming of any kind.

Probably not, but I'm just asking in case there is a way or something ;p.
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  #23  
Old 08-30-2009, 07:42 AM
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Yeah easily, they mentioned this a long time ago, you can scale the objects however you want.
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  #24  
Old 08-30-2009, 09:02 AM
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Sounds awesome ;p.

Been checking sites to kill time and ended up wanting to play 2 MMO betas that are far from staritng besides DoF .
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  #25  
Old 08-30-2009, 01:41 PM
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Quote:
Originally Posted by LiTos456 View Post
Yeah easily, they mentioned this a long time ago, you can scale the objects however you want.
Do units count as objects though? objects dont move... Units do...
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  #26  
Old 08-30-2009, 03:10 PM
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You can scale anything. You can also rotate it any way.

And nickson, yeah we meant object==unit.

For example, you could have an archer walking around with 0.5 z scale (0.5x height), and 2 x and y scale (2x width both ways). Fat and short!. Then you could rotate the archer so that it stands on its head, pointing 45 degrees.
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  #27  
Old 08-30-2009, 03:19 PM
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Quote:
Originally Posted by nickson104 View Post
Do units count as objects though? objects dont move... Units do...
Object = anything but the map itself (ground) typically for editors. Be it a rock, a unit, a building, a tree etc. All considered 'objects' for editors.
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  #28  
Old 08-30-2009, 03:53 PM
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Quote:
Originally Posted by Haeso View Post
Object = anything but the map itself (ground) typically for editors. Be it a rock, a unit, a building, a tree etc. All considered 'objects' for editors.
Wow thats amazing to have that on a scale this size. should make for some spectacular enviroments.
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  #29  
Old 08-30-2009, 06:34 PM
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Trust me, they will, I have seen scaled objects create great eyecandy ;p.

Maps should be fairly fun with this new fresh editor.
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  #30  
Old 08-30-2009, 06:53 PM
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I'm seeing a fantastic RISK-style map of the whole of Mythador with scaled-down objects to compensate for lack of space. . That would be awesome
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