Hi all, I have been looking through the new trailers and information, and it seems like it is going to be quite easy to pump out siege machines. I feel like the siege machine-aspect of an RTS is one of the toughest to master. On the one hand if you don't have easily manufacturable and cost-effective machines it is rediculous to attack a base (especially the likes of a human castle we will see in this game- all very cool). But if its easy to spam them then a slight edge in force numbers it seems would tip the siege in the attackers favor. Gah, I don't even know what I'm complaining about, I've just had really lame siege experiences in games before. I really love the look of the sieges that we have had sneak peeks at, I just hope you guys somehow managed to reach a happy medium between unnaffordable expense and cheap spamming of those catapults/trebuchets.
Rants done I guess, really like the look of the game so far.