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  #81  
Old 11-15-2008, 11:53 AM
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Lol the quests would just bring pretty good bonuses. I wonder if you will do quests while playing online.
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  #82  
Old 11-16-2008, 08:53 AM
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Quote:
Originally Posted by The Witch King of Angmar View Post
Lol the quests would just bring pretty good bonuses. I wonder if you will do quests while playing online.
i think that was just clarified? will it be proper quests? or just things like - we have had reports of an orc presence in _____, go and clear out this infestation (10/10 groups remaining)
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  #83  
Old 11-16-2008, 09:22 AM
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The quests are very fun, and story-driven; much different for each race. They are all encompassed by one story, and it's not completely lame like the ones in some MMOs.

Last edited by Andy Joslin : 11-16-2008 at 09:24 AM.
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  #84  
Old 11-16-2008, 10:59 AM
Esculas the Mighty Esculas the Mighty is offline
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Originally Posted by Andy Joslin View Post
The quests are very fun, and story-driven; much different for each race. They are all encompassed by one story, and it's not completely lame like the ones in some MMOs.
good

i played a ''mmorts'' awhile back and it was horrible with quest like

zomg enemy kill them
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  #85  
Old 11-16-2008, 11:22 AM
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Story driven or not it's still a RTS game so at least 95% of quests are going to be combat based.
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  #86  
Old 11-17-2008, 09:49 AM
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edit: Umm, I was responding to Andy's post that seams to have disappeared. Anyway...

I meant to say you'll be killing stuff. Now types of missions can be different of course, for example: "defend for X amount of time", "capture", "hold area", "kill X enemies", "escort", "kill boss" etc. I just get the impression that some people are expecting something radically different, I'm just pointing out the missions will still be in line with the genre of the game.

Some were complaining about quests in MMOs but you can't really escape the nature of a given game.

It's simply the sad truth.
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Last edited by Joseph Visscher : 12-15-2008 at 02:49 PM.
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  #87  
Old 11-17-2008, 10:16 AM
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Quote:
Originally Posted by Jean=A=Luc View Post
edit: Umm, I was responding to Andy's post that seams to have disappeared. Anyway...
I deleted it beacuse I decided I was going into too much detail, but apparently I didn't delete it soon enough.

Anyway, I see what you mean now.

Last edited by Andy Joslin : 11-17-2008 at 10:33 AM.
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  #88  
Old 11-17-2008, 12:42 PM
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Jean=A=Luc has basically summarized my greatest gripe with MMO's (and why I won't pay monthly fees for 'em). No matter how well designed, they ultimately come down to everyone repeating the same predetermined quests over and over. I feel that the MMO genre will never really mature until we actually have a dynamic world; right now the world is static, never changing. The player is given an objective, which will be the same one three weeks from now. I feel the player's actions must make a change upon the world, so that players that come after will experience an entirely different environment.
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  #89  
Old 11-17-2008, 02:19 PM
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I agree with you there Darvin. Personally, I just won't pay for them no matter how good they are. Anyways, if some quests are online, I guess you'd have to do them with other players. I could see them being especially useful for clans for resources and maybe territory bonuses.
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  #90  
Old 11-17-2008, 02:21 PM
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Of course the quests are online, that's the point of quests. For sp you have campaign + skirmish.
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