Originally Posted by Darvin
The thing about corsairs is that they were supposed to be a hybrid unit, acting as either a shock melee swordsman or a grenadier. The problem was their melee attack was quite average, so there was no point in using it. It was really sad, because in mods that buffed their melee attack to the point at which their versitility was a greater asset than their firebombs, the unit was super fun.
As for Ryan's comment, it still doesn't detail exactly how mercenaries will work in the game mechanics, but I'd imagine that wouldn't even be finalized even if the devs already had them in the game.
Corsairs mowed pikes down pretty good.