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Old 08-11-2009, 09:29 PM
MrBlack103 MrBlack103 is offline
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Default Siege Towers

I was watching the video and noticed a few issues with the siege towers. Firstly, to me, they seem to be moving way too fast. IMO they need to be at a more "crawling" pace. Is there any particular reason for their apparrent speed? They also seem a bit "jerky" in their movement.
Secondly, I don't see any troops in them, as they are moving. Like the elves' trees of war, I think they should maybe have a few archers up top, as well as some infantry to storm across as soon as the "bridge" is lowered.
The last issue I find with the siege towers is that there is nothing pushing/pulling/moving them. Are there supposedly men inside the lower section wheeling it along? This seems a ridiculous notion to me.

So, my idea of what siege towers should be like is slow, well-armoured beast of war that serve as both a path onto the enemy walls as well as a fighting platform. There should be plenty of time between when the first shots in a siege are fired, and when the siege towers make it to the walls.
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Old 08-11-2009, 09:38 PM
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Darvin Darvin is offline
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Quote:
Is there any particular reason for their apparrent speed?
It could easily just have been tweaked for the video to make it smoother. In any case, values like move speed are easily tweaked and will probably get changed around a lot in the beta.
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Old 08-11-2009, 09:41 PM
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I mean to get technical anything with wheels can gain momentum, depending on if its going down a hill or even just through continuous motion.
But yes, there should be something pushing. pulling would be bad because archers could very easily take out the pullers.
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Old 08-12-2009, 01:55 AM
Aametherar Aametherar is offline
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We currently know nothing of the battle mechanics, so it's hard to call foul on anything at the moment. I do know they want battles to go by semi quickly rather than lasting a long time for players who can't be on all day. (at least in mmo mode) this may be 1 reason for the seemingly fast towers.
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Old 08-12-2009, 07:13 AM
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Siege towers are really slow in-game, I just watched the trailer - yeah, not sure if that was scripting in some scenario video was taken or video editing, but towers are moving almost twice as fast as they are in-game.

We do have someone pushing all the other siege weapons, but didn`t add it to the Orcish and Human towers yet.

As far as Archers as in tow and having units waiting on top, that will be possible in the near future.
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Old 08-14-2009, 05:25 PM
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Siege Equipment also slow down as they are damaged and blow up into flames. if you got enough Trubchets and fire archers hammering them you can stopped quite a few of them from leaching on your walls. :P just gotta keep an eye on your gates if there trying to sneak a battering ram attack. :P
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