|
|
|
#1
|
|||
|
|||
|
Hey my orc walls have big gaps in them and also my orc catapults and my wargs always end up getting wounded magcally whenever they get deployed on a quest, and every time i repair them they get hurt the next quest right as i start it....
need some help over here |
|
#2
|
|||
|
|||
|
I'm also experiencing same issue with Big gaps in walls. I have the lumber to build the walls. I can pause and unpause wall construction, which means that the city knows that the walls arnt completed. Yet the rest of the walls will not start construction and finish. I hope for a fix in upcoming patch, otherwise my orc towns is completely indefensible.
|
|
#3
|
||||
|
||||
|
The orc walls were designed with gaps in them that are meant to be filled by palisade walls, although I've spoke to Kon about improving this and fixing any bugs with building walls orcs.
Hopefully they'll be fixed either in this upcoming patch or in a minor update shortly after. |
|
#4
|
||||
|
||||
|
Solution for this and other wall issues are all part of today`s patch guys. After you get the patch later today, you would need to be on your homeland for 5 minutes or so for the problem to fix itself. And please let us know if it worked
Thanks |
|
#5
|
|||
|
|||
|
My human city that ive had for several weeks is glitching, its called Templars Hold and whenever i try to transfer resources to one of my armys it says Army's name must be twelve or less letters. but my army is called army four...Templars Hold has 13 slots (letters and spaces) and it wont let me change the name of my city to fix this...help please
|
|
#6
|
||||
|
||||
|
Thanks Irish - we will look into it.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|