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  #1  
Old 05-11-2009, 06:44 AM
Meh 4 evar Meh 4 evar is offline
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Hi all at the forums

Recently i came up with the idea that your inactive soldiers in army camps, or town, wont just be standing where you put them, but are wandering around to eat, drink, sleep ect. Though of course always easy to find.

The reason i came up with this idea, is that it would make long paced battles feel more real/alive.
(i tried to use the search but i couldent find anything about this)
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  #2  
Old 05-11-2009, 11:14 AM
szebus szebus is offline
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I like this idea... they, the soldiers are scated all ower the town but you have a button with what you can regroup them at once, but of course it takes a little time that youre soldiers to regroup at the barack or somewhere else.
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  #3  
Old 05-11-2009, 01:15 PM
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Dude, that would actually be so cool.
Maybe I'll make a mod like that!
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  #4  
Old 05-11-2009, 04:12 PM
nickson104 nickson104 is offline
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It would be cool but practicality of it is very small considering it may take a considerble amount of time? or would it be as simple as when idle auto command to go to food court and patrol? dont make fun of my lack of scripting language
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Old 05-11-2009, 07:13 PM
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Features like this usually give a similar reaction. :/

First couple of times: Wow! Cool
Eventually..: Wow, that's annoying. Why don't my soldiers stay where I place them? Now I have to seek them out and get them to rally to one spot before I can use them.
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  #6  
Old 05-11-2009, 07:39 PM
Kell Aset Kell Aset is offline
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True true, it is horribly annoying especially in games where formations are important, but perhaps for ppl that like such things there should be something like hmn battle stations, we set soldiers somewhere then we push button (battle station) selected soldiers remember that exsact place, and then we can push other button like hmn lets say for now (wonder around) if we decide that they don't have to stay there all the time.
In time of battle we would push button battle stations and all troops would rush to them, just a thought.
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  #7  
Old 05-13-2009, 12:25 PM
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Joseph Visscher Joseph Visscher is offline
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Quote:
Originally Posted by Meh 4 evar View Post
Hi all at the forums

Recently i came up with the idea that your inactive soldiers in army camps, or town, wont just be standing where you put them, but are wandering around to eat, drink, sleep ect. Though of course always easy to find.

The reason i came up with this idea, is that it would make long paced battles feel more real/alive.
(i tried to use the search but i couldent find anything about this)

Could defiantly be moded into the game, but it would not be a very popular mod.
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Old 05-13-2009, 02:18 PM
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Quote:
idea is to let soldiers scatter or wonder around, animations of eating etc. apart - those are nice for eye but not essential.
Natural scattering for troops is an idea, as opposed to telling the troops to (eg. pressing "X" in BFME, where the scatter function was really rigid). Then again, less-experienced troops would cower in fear (like a deer in front of a truck). But idle wandering? Nah.
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  #9  
Old 05-13-2009, 03:54 PM
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Dude, unrealistism is just another excuse for not doing it.
I had enough realism talk on the arma forums, so I've had enough.
Jesus, whats with you people and realism. Games aren't made to be realistic...
But now I'm just confronting myself, because I love Arma.
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  #10  
Old 05-13-2009, 04:03 PM
nickson104 nickson104 is offline
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Quote:
Originally Posted by LiTos456 View Post
Dude, unrealistism is just another excuse for not doing it.
I had enough realism talk on the arma forums, so I've had enough.
Jesus, whats with you people and realism. Games aren't made to be realistic...
But now I'm just confronting myself, because I love Arma.
Dude... they dont have to be realistic... but it helps... Its like going into an RTS and saying i know what will spice this up... lets take away gravity... Realism isnt necessary but for the game to have any credibility it must have at least some degree of realism... and seems as it is an RTS with historical elements to its races and such realism is definitely a plus... But as said previously, gameplay often wins over realism as sometimes the fun of the game must come first
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