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#1
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1)heroes, you can have 60 of them, making the normal troops pointless they need to be limited of 1 for each type max for army
2) heroes can have 100% resistance in everything making the dragons useless, so doesnt matter if we apply the limit for hero type, but also we need to re-consider theyr resistance, attributes. 3) dragons , limit them to 1-2 per army otherwise they too strong too 4) troops, is ridiculous see 60 man army ogre. limit the troops at 16x max for each type (16x is max troops you can assign to a contro key such as ctrl+1) |
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#2
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Agree with the first 3,but the forth not so much.Its up to anyone to build their army as they want.you can always counter this with 60 squads of pikes.
PS:yes i play orc but i rarely use ogres.
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"This is no rabble of mindless Orcs; these are Uruk-hai. Their armor is thick, and their shields broad." |
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#3
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Quote:
unless you like to spam 60 units of "chose one", and expect others to do same. an rts like this is supposed to have a mix of units so you can use them in the right moment against the troops of your opponent, is the sense of tactics. otherwise we will simply all use the top uber 60 units combo and fight that way. so when we dicover that one we can even remove the other units Last edited by vicious666 : 06-02-2012 at 07:47 AM. |
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#4
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I gave a solution to this problem in the other thread.Read there.
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"This is no rabble of mindless Orcs; these are Uruk-hai. Their armor is thick, and their shields broad." |
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#5
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A 60 ogre army is more a storage army than a combat one, the fact that they can defend themseves is a bonus and poor guy who attacks the storage army of 60 ogres
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#6
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you really cant look more faar than this? 60 hero is an issue also i am talking in general. anything that can be replicated ad infinitum is a balance break, and a monotony to the game |
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