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#1
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Quote:
Patch # 1.2.3 :::::Major Fixes and Additions::::: -Visual and CPU performance increased between 25% and 40% depending on system specs -Decreased load times between 30% to 40% depending on the level -Decreased load times when switching between homeland and other levels by 70-90% -Cut the visual memory and RAM usage by 40% :::::Minor Fixes and Additions::::: -Better text rendering makes some menus easier to read -Downside - towns lost region specific building textures |
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#2
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Please note - we are aware of the issue with white text sometimes become black and will fix this by tomorrow.
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#3
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After patching the game crashed 2 times. First time when I started it after the cloud/sky sequence.
Second when I was ingame and selected much troops at once. The voice of the troops had a loop and then the game crashed (.... and has to be closed; standart windows error message). |
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#4
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Same Here please Fix it THX
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#5
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Omg , I don't know what you did in that game update , but my dwarven squads has begun to cloning . I've got 2 new dwarven squads , which I have not bought . Some structures has disappeared . Every time I enter my city , it walls and houses started to change it colors . Wtf have you done ?
Quote:
Developers, I'm scared of you . Plz, don't make new patch for the game , if you don't know what you doing . Last edited by Commander : 04-24-2012 at 05:26 PM. |
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#6
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First I did a small pvp match, around 300+ army strenght with 38+- units and was smooth for me, although not lag free. Then I tried to siege makkada with OrlandoKev and was the same: laggy. I tried to siege Darssen with somageth and laggy too and that was a small city. I didnt try view mode or pve.
I didnt notice any load screen improvement. Makkada take long to load and when I tried to siege OrlandoKev city we got stucked and had to restart the game. I also got some FPS drop when selecting more troops. I know that lag that cause fps drop is related to performance and computer specs, but in some cases this lag looks to me caused due to latency or internet connection. I dont understand too much about programing but someone told me that the game works with peer-to-peer connection. I dont know what this means exactly but have you ever considering to host the game in a server? Im not sure how fine this patch worked but Im sure that its still bad for some ppl. Hope you guys can fix the lag forever ;* Oh, my specc btw: 4gb ram, i5, gtx 460, windows 7 64-bit PS: I noticed that lag on PvE (I mean view mode) really got improved. Last edited by aramsm : 04-24-2012 at 10:33 PM. |
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