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Old 10-06-2008, 03:55 PM
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I remember back in the day when games came with *proper* manuals, not the flimsy little 10 page things you get today. I'm talking manuals filled with concept art, story clips, fold-out tech trees, detailed descriptions of each individual unit and ability, and highly intricate explanation of every game feature, organized and indexed like a proper resource. Today, they make you pay $20 for the game's "real" manual. They tack on a walkthrough of the campaign and call it a strategy guide. I've got some beautiful manuals from yester-year which put modern strategy guides to shame for their depth and excellent organization.

If you want to put something in the Collector's Edition, try fold-out tech trees, hero/unit breakdowns, and (of course) world map. This would be relatively simple to produce, and looks very nice when it first comes out of the box.
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