Originally Posted by Darvin
Actually, no comment for the last one is equally likely.
Strategically, admitting your game lacks something isn't good marketing practice. Instead, what you do is release the full list of game features at a later date. The fact that this feature was omitted will become apparent, but the focus of the news then isn't on what was missing or cut, but what actually made it. Focusing on the positives is critical to marketing.
No one ever sold a product by admitting they lacked a feature.
You're right, however I think Reverie has been a tad bit more honest in what will or what won't be included. If Reverie wanted to say "no comment" then why embolden those words? No reason to publicise that our position is officially "No Comment". Though I do catch your drift and you could be right. Time will tell, I suppose.