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Reverie World Studios Forums - View Single Post - Castle Design Suggestion
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Old 08-23-2008, 06:43 PM
alpha30ns alpha30ns is offline
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Join Date: May 2008
Location: in the town behind the gas station... (WA)
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Quote:
Originally Posted by raving View Post
every castle has his weak point. The good players know that spot and know hot to make it their strong point.
i meant like a glitch in the game were there catapults can hit your catapults or walls and you cant.. i really hate that in games


Quote:
Originally Posted by Puppeteer View Post
omg just steal me idea why don't you? Attention all members: learn to read old topics! I've suggested and elaborated on this before -_-
i have looked through all the topics and none started by you have been suggested, ive even searched all the threads started by you on your profile and they are

Search: Threads Started By: Puppeteer

Map Editor (Multi-page thread 1 2)
Puppeteer


Moon and Water Magic (Multi-page thread 1 2)
Puppeteer
General Discussions

Sig Size Limit
Puppeteer
Off Topic

My O My (Multi-page thread 1 2)
Puppeteer
Off Topic

Hi DofF (Multi-page thread 1 2 3 ... Last Page)
Puppeteer
Introductions

soo before you say you already suggested this make sure your proof is there because i sure havent seen it yet.
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