something I have noticed is that the mouse icon is always a hand with a finger. That's ok for making selections and order units to move. But I think that it could have other icons when the action is another apart of moving, for example:
- you select a unit, and you want to attack an enemy unit, instead of that icon, a sword icon would appear when the mouse its above enemy units, so you will know you ordered them to attack.
- same for resource gathering, for example when you order peasents to gather wood, an axe could appear, etc.
I think this would make the interface way more intuitive for the players, instead of having always the same mouse icon over and over again.