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Old 03-20-2014, 12:46 PM
Konstantin Fomenko's Avatar
Konstantin Fomenko Konstantin Fomenko is offline
Reverie World Studios - Producer & Design Director
Join Date: Mar 2007
Posts: 4,862
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We add "Request Alliance Reinforcement" button to the screen - both the attacking and defending player would have this button. This ability is only unlocked when player has population of 50/60 or 80/90

When this button is pressed - all the members of the alliance who are currently online would see this pop-up, and would have 20 seconds to decide what to do.

"Your Alliance Member - [Player Name] - requests your assistance in battle. Would you support him by donating gold."
Options are: -500 gold, -1000 gold, -2000 gold, -Decline.

If they accept this, gold is deducted from their homeland resources.

Now for each of the 500 gold deducted from each alliance member we could spawn 1 level 1 unit. If player contributed 1000 gold it`ll be two units, if 2000 gold, it`ll be 4 units. The type of unit is based on the Alliance Members race (for each participant).

So for example - 3 alliance members decided to support, Orc player gave 500 gold, Human player 1000 gold, and Orcish player 2000 gold.

We`ll spawn a force of 1 Orc Slayers (lvl 1), 1 Human Swordsman (lvl 1) & 1 Human Archer (lvl 1), and 2 Sentries (level 1), 2 Rangers (level 11)

If player had something like 20 alliances members online donating units - it`ll be a much bigger force and would greatly unbalance battles. So we`ll cap it at accepting donation for up to 10 units - 5,000 gold total. 10 Level 1 units will not turn the tide of battle, but will add an interesting strategic element.

These units would be player controlled and permanently join the army.

Last edited by Konstantin Fomenko : 09-25-2014 at 11:21 AM.
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