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Reverie World Studios Forums - View Single Post - Marauder issue and possible hybrid units
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Old 03-17-2014, 11:52 AM
ErikBlackboar ErikBlackboar is offline
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Default Marauder issue and possible hybrid units

1) Make marauders (they already have melee weapons!)/archers defend themselves in melee properly!
2) Hybrid units! Melee/ranged combo! Shield and javelin/throwing axes maybe? New mercenaries?
3) Light siege weapons - ballista / oversised crossbow for example. More effective against infantry/cavalry.

I've decided to dumb-down my request and suggestions, so you don't have to read the whole article to get what I'm trying to say. Rest of it below.

Last edited by ErikBlackboar : 03-18-2014 at 07:49 AM.
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