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Reverie World Studios Forums - View Single Post - wizards (what were you thinking)
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Old 02-05-2014, 04:42 AM
Rouke Rouke is offline
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Quote:
Originally Posted by thatpvpguy View Post
svulnar and myself play a lot and played a long time
and we help a LOT of new players, what your saying is not the message 90% give us
I doubt your armies are up to the str lvl needed for decent pvp yet so you properly haven't faced the pvp wizard

but all that is a sep issue
adding unthought out untested unit to the game changes the dynamic's of pvp massively
unless u pvp at decent lvls you won't see the effects, no time to form groups, wizards mix with other units in unit pic so have to be manually separated, and each has to have own ctrl group
to be able to use
the list is a mile long and unless you pvp at 1k or more it seems trivial
a lot played for epic long drawn out tactical battle not 1 minute 30 second wizard based stuff
just having the unit nerfed or not wrecks pvp, now need extra specialist units in EVERY army
but still only have ctrl 1-6, can't use any slow moving units now in pvp,
the changes they cause are far far beyond the mere spell damage
the unit was made by someone with no concept of high lvl pvp or strategy in battle

If you read my post I explain that I KNOW I have not faced a high tier army and one of the ways I avoid the high level wizards is to not have an army value of 1k. I make this point for your "I doubt" statement about my army value when I specifically addressed that point in my post before hand because it was such an obvious observation =)

I do agree with most of what you are saying though I have vs.ed mages before. One time even 3 hero units which had about 600 army value vs my whole unit based army. I won. Secret? Cav knock over mages and stop them from casting.

I see the point made about the wizards and how there are some balances to make. Many people who complain are old players and to a new player it appears they are more adverse to change than unhappy with a broken system. I think wizards could use some re-tooling but as a newb who started playing AFTER their implementation I have not been discouraged by them.
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