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Reverie World Studios Forums - View Single Post - wizards (what were you thinking)
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Old 02-04-2014, 08:31 PM
Rouke Rouke is offline
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Join Date: Feb 2014
Posts: 6
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Default Not so bad

I bought the game for myself and even talked some friends into the game as well this past week and a half and I have to say that wizards do not scare all newbs like you might think.

The first time I was in a co-op and saw a Wave Wizzy used on a city I was very much in a difficult place to try and figure out what I would do if that was my city having meteors dropped on it. All that in mind I do have to agree that wizards in sieges do seem to make for an unpleasant time.

My next point is even with the way they are now any time I have encountered a wizard I either engage him with cav, spread my army out, sick a dragon on him, or currently have been in low army value battles to just avoid them.

Do not remove them all together. But there should be a way to neutralize their spells. Either on a wizard to wizard level *Maybe Deep Wizard shield should last longer against spells with larger AOE =)* or the Magic Academy should have an upgrade which stops magic from coming over the city walls.
To balance the magic academy you would put the shield on a timer which would run out toward the end of the timer for the match, so if the attacker only wishes to use magic he gets half the time, OR, put the Magic Academy shield on a toggle which the player controls *I picture a pool of 500 mana -1mana/s*

Just thoughts from a newb. Heard a lot of rage about this game but I have nerded it up since I have bought it.
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