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Reverie World Studios Forums - View Single Post - Economic Raider/Market Mini-Game
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Old 01-29-2014, 12:29 PM
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I would have heavy fog apply in swamp areas, lighter fog in forest areas, and very light fog in desert/plains areas, and have the payout change depending on what area the caravan has to go through, swamp being low payout, forest being medium, and desert/plains being high. And rather than remaining undetected, just avoiding losing a caravan unit. The caravan itself should progress automatically to an exit point unknown to the raider, but you control the military and have to protect it from the raiders. If all the caravan units die, you automatically lose, if you only lose, say 2/5, you still get 60% of the normal payout.
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